A Hierarchical Pedestrian Behavior Model to Generate Realistic Human Behavior in Traffic Simulation
Title | A Hierarchical Pedestrian Behavior Model to Generate Realistic Human Behavior in Traffic Simulation |
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Abstract | Modelling pedestrian behavior is crucial in the development and testing of autonomous vehicles. In this work, we present a hierarchical pedestrian behavior model that generates high-level decisions through the use of behavior trees, in order to produce maneuvers executed by a low-level motion planner using an adapted Social Force model. A full implementation of our work is integrated into GeoScenario Server, a scenario definition and execution engine, extending its vehicle simulation capabilities with pedestrian simulation. The extended environment allows simulating test scenarios involving both vehicles and pedestrians to assist in the scenario-based testing process of autonomous vehicles. The presented hierarchical model is evaluated on two real-world data sets collected at separate locations with different road structures. Our model is shown to replicate the real-world pedestrians\’ trajectories with a high degree of fidelity and a decision-making accuracy of 98\% or better, given only high-level routing information for each pedestrian. |
Year of Conference |
2022
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Number of Pages |
533\textendash541
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Date Published |
07/2022
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Publisher |
IEEE
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Conference Location |
Aachen, Germany
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DOI |
10.1109/IV51971.2022.9827035
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