1. Two-factor authentication (2FA)
- All members were aware of the mandatory 2FA roll-out
- Many email reminders were sent, announcements on LEARN & Quest
- Members did not encounter any issues on when 2FA was made mandatory
- Members already had 2FA enabled
- What was done well
- Many options for receiving 2FA prompts; push option is easy and convenient
- Messaging and reminders were done well; it was good to have a lot of advanced notice before 2FA became mandatory
- What could be improved
- Two members were locked out of LEARN earlier in the year and were required to enroll in DUO before it was mandatory
2. Online learning experience
- How has your online learning experience been so far?
- Satisfactory overall
- Experience varies from course to course
- Office hours have been a challenge
- Not many members attended online office hours this term
- A lot of students rely on Piazza
- For online office hours, instructors are using LEARN, Bongo, or manually booking calendar appointments
- Members are not familiar with Microsoft Bookings
- Members like that UW is discouraging the use of proctoring software for exams as this makes things less stressful for students
- Students are no longer able to convert numerical grades to 'Credit received' (CR)
- Members would like to see this available again
- A lot of instructors just post notes online with no video content
- Videos or interactive course content would improve the online learning experience
- Either videos of the instructor lecturing or doing a voice-over in a PowerPoint would be good
- Videos or interactive course content would improve the online learning experience
- Would like to have larger timeframes to complete assessments or no time limit; even 24 hours would be an improvement
- A larger timeframe would help accomodate students in different timezones
- Members would like to see instructors have recorded lectures post-pandemic
3. Online events and meetings
- Half the members attended online events this term
- Events include: weekly club meetings, online conference, workshops, gaming events
- Events were mostly hosted on Teams; some were hosted on Zoom, Discord, Bongo/LEARN
- Members felt the events they attended were overall successful
- Use of breakout rooms made events less intimidating for attendees
- Interactive gaming among attendees was enjoyable