I am studying and developing contact models (including friction) in various applications, including biomechanics.
I recently completed my master's thesis (while a part of the Motion Research Group), which was focused on efficient contact modelling methods for human movement simulation. This included a 3D contact model for the human knee and a foot-ground contact model.
My current work is focusing on friction modelling in several applications.
- Forward dynamics modelling
- Human motion research
- Contact models
- Friction models
Using volumetric contact — a computationally efficient contact model for conforming surfaces—I have developed two biomechanics models: an anatomical knee model and a foot-ground contact model.
I have also done some work on friction models, and developed a continuous friction model for use in optimisation.