Towards a Personalized Playful Digital Wellness Assistant

Citation:

Tondello, G. F. , Wehbe, R. R. , & Nacke, L. E. . (2015). Towards a Personalized Playful Digital Wellness Assistant. In Workshop on Personalization in Serious and Persuasive Games and Gamified Interactions.

Abstract:

Positive effects of using digital games to improve personal health have been studied, but it remains unclear which game design techniques are most successful at motivating and changing long-term behaviour to improve wellbeing. To inform the design of gamified and effective personal healthcare, we will develop design guidelines and tools for gameful health and wellbeing applications, personalized to the needs and challenges of each individual user.

Notes:

Last updated on 07/12/2019