Publications

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Abeele, V. V. , Nacke, L. E. , Mekler, E. D. , & Johnson, D. . (2016). CHI PLAY 2016 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play Companion. Design and preliminary validation of the player experience inventory. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84994875723&partnerID=MN8TOARS
Elm, D. , Kappen, D. L. , Tondello, G. F. , & Nacke, L. E. . (2016). CHI PLAY 2016 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play Companion. CLEVER: Gamification and enterprise knowledge learning. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84994817324&partnerID=MN8TOARS
Wehbe, R. R. , Watson, D. K. , Tondello, G. F. , Ganaba, M. , Stocco, M. , Lee, A. , & Nacke, L. E. . (2016). CHI PLAY 2016 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play Companion. ABOVE WATER: An educational game for anxiety. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84994881896&partnerID=MN8TOARS
Tondello, G. F. , Wehbe, R. R. , Diamond, L. , Busch, M. , Marczewski, A. , & Nacke, L. E. . (2016). CHI PLAY 2016 - Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play. The gamification user types Hexad scale. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84995422406&partnerID=MN8TOARS
Toups, Z. O. , Crenshaw, N. K. , Wehbe, R. R. , Tondello, G. F. , & Nacke, L. E. . (2016). CHI PLAY 2016 - Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play. "The collecting itself feels good": Towards collection interfaces for digital game objects. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84995389863&partnerID=MN8TOARS
Tondello, G. F. , Wehbe, R. R. , Toups, Z. O. , Nacke, L. E. , & Crenshaw, N. K. . (2015). CHI PLAY 2015 - Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. Understanding player attitudes towards digital game objects. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84959358509&partnerID=MN8TOARS
Wehbe, R. R. , & Nacke, L. E. . (2015). CHI PLAY 2015 - Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. Towards understanding the importance of co-located gameplay. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84959440644&partnerID=MN8TOARS
Vaddi, D. , Stahlke, S. N. , Wehbe, R. R. , Koroluk, R. , Toups, Z. O. , & Nacke, L. E. . (2015). CHI PLAY 2015 - Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. Validating test chambers to study cooperative communication mechanics in portal 2. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84959449557&partnerID=MN8TOARS
Hochleitner, W. , Lankes, M. , Nacke, L. E. , Tscheligi, M. , Busch, M. , Mattheiss, E. , Orji, R. , et al. (2015). CHI PLAY 2015 - Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. Personalization in serious and persuasive games and gamified interactions. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84959420689&partnerID=MN8TOARS
Tondello, G. F. , Wehbe, R. R. , Stahlke, S. N. , Leo, A. , Koroluk, R. , & Nacke, L. E. . (2015). CHI PLAY 2015 - Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. Chi playgue: A networking game of emergent sociality. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84959419082&partnerID=MN8TOARS
Johnson, D. , Watling, C. N. , Gardner, J. , & Nacke, L. E. . (2014). CHI PLAY 2014 - Proceedings of the 2014 Annual Symposium on Computer-Human Interaction in Play. The edge of glory: The relationship between metacritic scores and player experience. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84943250172&partnerID=MN8TOARS
Mirza-Babaei, P. , Gale, N. , Costa, J. P. , Nacke, L. E. , & Johnson, D. . (2014). CHI PLAY 2014 - Proceedings of the 2014 Annual Symposium on Computer-Human Interaction in Play. Understanding expectations with multiple controllers in an augmented reality videogame. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84943327745&partnerID=MN8TOARS
Kappen, D. L. , Mirza-Babaei, P. , Johannsmeier, J. , Buckstein, D. , Robb, J. , & Nacke, L. E. . (2014). CHI PLAY 2014 - Proceedings of the 2014 Annual Symposium on Computer-Human Interaction in Play. Engaged by boos and cheers: The effect of co-located game audiences on social player experience. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84943274663&partnerID=MN8TOARS
Nacke, L. E. , Costa, J. P. , Kappen, D. L. , Robb, J. , & Buckstein, D. . (2014). CHI PLAY 2014 - Proceedings of the 2014 Annual Symposium on Computer-Human Interaction in Play. Developing iconic and semi-iconic game controllers. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84943329534&partnerID=MN8TOARS
Nacke, L. E. , & Graham, T. C. N. . (2014). CHI PLAY 2014 - Proceedings of the 2014 Annual Symposium on Computer-Human Interaction in Play. Foreword and Welcome to CHI PLAY. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84943339061&partnerID=MN8TOARS
Mirza-Babaei, P. , Gale, N. , Costa, J. P. , Nacke, L. E. , & Johnson, D. . (2014). CHI PLAY 2014 - Proceedings of the 2014 Annual Symposium on Computer-Human Interaction in Play. In Understanding expectations with multiple controllers in an augmented reality videogame. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84943327745&partnerID=MN8TOARS
Johnson, D. , Watling, C. N. , Gardner, J. , & Nacke, L. E. . (2014). CHI PLAY 2014 - Proceedings of the 2014 Annual Symposium on Computer-Human Interaction in Play. In The edge of glory: The relationship between metacritic scores and player experience. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84943250172&partnerID=MN8TOARS
Nacke, L. E. , Costa, J. P. , Kappen, D. L. , Robb, J. , & Buckstein, D. . (2014). CHI PLAY 2014 - Proceedings of the 2014 Annual Symposium on Computer-Human Interaction in Play. In Developing iconic and semi-iconic game controllers. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84943329534&partnerID=MN8TOARS
Nacke, L. E. , & Graham, T. C. N. . (2014). CHI PLAY 2014 - Proceedings of the 2014 Annual Symposium on Computer-Human Interaction in Play. In Foreword and Welcome to CHI PLAY. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84943339061&partnerID=MN8TOARS
Kappen, D. L. , Mirza-Babaei, P. , Johannsmeier, J. , Buckstein, D. , & Robb, J. . (2014). CHI PLAY 2014 - Proceedings of the 2014 Annual Symposium on Computer-Human Interaction in Play. In Engaged by boos and cheers: The effect of co-located game audiences on social player experience. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84943274663&partnerID=MN8TOARS

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