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EdTech Sandbox

Waterloo's EdTech Sandbox offers both a virtual and a physical space for the exploration of educational technology (Edtech).

Waterloo's EdTech Sandbox

Waterloo's EdTech Sandbox provides an online and in-person space for our community to experiment with advanced educational technology. The EdTech Sandbox is accessible to all faculty, staff, and students. We offer a range of unique tools, such as VR headsets, digital whiteboards, and a 3D scanner. The space (LIB 329, known as the Tech Sandbox) can be booked to use our equipment for interactive instruction, class projects, studying, or personal curiosity! Additionally, you can come join us in LIB 329 to participate in several workshops training you to use the technology.  

For a complete list of technologies, equipment, and resources available for use and booking, see the Sandbox Resources. 

Review the Project Updates below to stay up to date on engagement opportunities and ways to get involved with the EdTech Sandbox. 

Connect with the EdTech Sandbox!

EdTech Sandbox Operating Hours

Operating Hours and Location

  • Monday to Friday: 9 am - 9 pm for individual bookings to access the Tech Sandbox 
  • Closed Holidays 
  • Location: LIB 329*note that physical resources are located here. 

ReminderIf you have a general query about the Sandbox space and the technologies within it, please contact us.

Connect with the EdTech Sandbox Supervisor

Connect with the EdTech Sandbox Supervisor! 

Our current EdTech Sandbox Supervisor is Dr. Rebecca MacAlpineIn her role she is responsible for the daily management of the EdTech Sandbox, and she also works within the Teaching Innovation Incubator (TII) to support TII projects whose work coincides with the affordances of the EdTech Sandbox. 

Additionally,  Rebecca is responsible for consulting with instructors, staff, and students about the technologies included in the Tech Sandbox (e.g., VR/XR, 3D scanners) and other pedagogical equipment (e.g., flexible teaching furniture, team-based learning configurations), providing insight, expertise, and guidance on the use of all equipment in the Tech Sandbox. 





Workshops/Events Calendar

June 2026
Sunday Monday Tuesday Wednesday Thursday Friday Saturday

Sandbox Timeline: Access, Bookings, and More

Accessing the Virtual Space 

There are numerous strategic partnerships we are building across campus to establish a strong network of EdTech stakeholders. These partnerships include:

If you're interested in getting involved in any of the projects currently underway in the EdTech Sandbox, either click on the link above to sign up (where applicable) or connect with the EdTech Sandbox Supervisor.

Jump to a list of technologies available through the virtual sandbox space.

Accessing the Physical Space 

The current capacity for the EdTech Sandbox is between 24 – 40 participants. To access the physical space, please complete the EdTech Sandbox Intake Form

Due to the technologies available in the EdTech Sandbox and their learning curves, All staff and faculty must complete the Teaching with Tech: A Practical ViewBoard workshop before using the Tech Sandbox for a workshop or class. Training is not required to submit a booking request, but it must be completed prior to the scheduled use. Once training is completed, approved users may sign out the FOB for the space from the Dana Porter Help Desk. 

Jump to a list of technologies available through the physical sandbox space.

Training Opportunities

Close up shot of robotic technology
Sandbox Resources

Virtual Sandbox

The virtual EdTech Sandbox is a collection of resources, programs, and softwares available for online access. These resources support innovative teaching and learning for instructors and students. 

Virtual Resources in the Sandbox

  • iClicker 
  • Vevox
  • Performance+ (LEARN integrated tool)
  • Creator+ (LEARN integrated tool)

Physical Sandbox

The physical EdTech Sandbox is an alternative learning space to a traditional lecture hall, with moveable furniture to allow for different learning space configurations and various technologies to inspire learning.  

Physical Resources in the Sandbox

  • ViewSonic Viewboards (6 total)
  • Dell XPS Desktops with video editing and 3D modelling capabilities
  • Meta VR Headsets (class set of 18)
  • Insta360 Pro 2 3D Camera 
  • Javelin Tech Artec Space Spider 3D Scanner
  • Lighting Kit for video recording and streaming
  • Moveable whiteboards (small and large) 
  • Assortment of moveable chairs and tables 
  • Desk Pods 

Upcoming Workshops

Project Updates