MacArthur, C., Wong, C., & Hancock, M. (2019). Makers and Quilters: Investigating Opportunities for Improving Gender-Imbalanced Maker Groups Proc. ACM Hum.-Comput. Interact., 3, 29:1\textendash29:24. https://doi.org/10.1145/3359131
Reference author: Mark Hancock
First name
Mark
Last name
Hancock
Harris, J., & Hancock, M. (2018). Beam Me 'Round, Scotty! II: Reflections on Transforming Research Goals into Gameplay Mechanics Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 193\textendash204. New York, NY, USA: ACM. https://doi.org/10.1145/3270316.3273039
Passmore, C. J., Mandryk, R. L., Schoemann, S., Gardner, D., MacArthur, C., Hancock, M., … Tanenbaum, J. (2018). Gaming with the Subaltern: Workshop on Diversity and Inclusion in Games Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 695\textendash701. New York, NY, USA: ACM. https://doi.org/10.1145/3270316.3271552
Girouard, A., Froehlich, J. E., Mandryk, R. L., & Hancock, M. (2020). Organizing Family Support Services at ACM Conferences Commun. ACM, 63, 35\textendash38. https://doi.org/10.1145/3382739
Chang, Y.-L. B., Scott, S. D., & Hancock, M. (2016). Usage of Interactive Event Timelines in Collaborative Digital Tabletops Involving Automation (C. Anslow, P. Campos, & J. Jorge, Eds.). Springer International Publishing. https://doi.org/10.1007/978-3-319-45853-3_10
Tu, J., Grinberg, A., Hancock, M., & Nacke, L. (2023). Multimedia Showdown: A Comparative Analysis of Audio, Video and Avatar-Based Communication Presented at the Computer-Human Interaction in Play (CHI PLAY) Companion ’23 (Work-in-Progress) conference. Stratford, ON, Canada: ACM. https://doi.org/https://doi.org/10.1145/3573382.3616081 (Original work published 2023)
Ruvimova, A., Fronchetti, F., Kahn, B., Susin, L., Hurley, Z., Fritz, T., … Shepherd, D. C. (2023). Ready Worker One? High-Res VR for the Home Office Presented at the Virtual Reality Software and Technology (VRST) ’23 conference. Christchurch, New Zealand: ACM. https://doi.org/https://doi.org/10.1145/3611659.3615680 (Original work published 2023)
Rizvi, A., Morayko, K., Hancock, M., & Song, A. (2021). Provocations from #vanlife: Investigating Life and Work in a Community Extensively Using Technology Not Designed for Them Presented at the Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems conference. Yokohama, Japan: Association for Computing Machinery. https://doi.org/10.1145/3411764.3445393 (Original work published 2021)
MacArthur, C., Grinberg, A., Harley, D., & Hancock, M. (2021). You're Making Me Sick: A Systematic Review of How Virtual Reality Research Considers Gender \& Cybersickness Presented at the Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems conference. Yokohama, Japan: Association for Computing Machinery. https://doi.org/10.1145/3411764.3445701 (Original work published 2021)
Ruvimova, A., Kim, J., Fritz, T., Hancock, M., & Shepherd, D. C. (2020). 'Transport Me Away': Fostering Flow in Open Offices through Virtual Reality Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, 1\textendash14. New York, NY, USA: Association for Computing Machinery. https://doi.org/10.1145/3313831.3376724
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