The Gamification 2013 conference format and content was developed through the collaboration of academic and industry advisors including:
Chairs
Lennart
Nacke,
University
of
Ontario
Institute
of
Technology
Kevin
Harrigan,
University
of
Waterloo
Neil
Randall,
University
of
Waterloo
Associate Research Committee
Sebastian
Deterding,
University
of
Hamburg
Elizabeth
Lawley,
Rochester
Institute
of
Technology
Dan
Dixon,
University
of
the
West
of
England
Staffan
Björk,
University
of
Gothenburg
Georgios
Christou,
European
University
Cyprus
Jon
Froehlich,
University
of
Maryland,
College
Park
Zach
Toups,
Texas
A&M
University
Bart
Simon,
Concordia
University
Florian
'Floyd'
Mueller,
Royal
Melbourne
Institute
of
Technology
Steffen
Walz,
Royal
Melbourne
Institute
of
Technology
Peta
Wyeth,
Queensland
University
of
Technology
Daniel
Johnson,
Queensland
University
of
Technology
Kevin
Stanley,
University
of
Saskatchewan
Bill
Kapralos,
University
of
Ontario
Institute
of
Technology
Audrey
Girouard,
Carleton
University
Rilla
Khaled,
University
of
Malta
Juho
Hamari,
HIIT
and
University
of
Tampere
Associate Industry Committee
Michael
Ferguson,
Ayogo
Games
Paul
Prescod,
Ayogo
Games
Rose
Kocher,
Director,
Research
Program
Management,
Desire2Learn
Inc.
Carol
Leaman,
CEO
Axonify
Erika
Webb,
Oracle
John
Doyle,
President
and
CEO,
Pine
Lake
Communications
Janaki
Kumar,
Head
of
Strategic
Design
Services,
America,
Design
and
Co-Innovation
Center,
SAP
Eric
Montoya,
Sales
&
Business
Development,
Badgeville
Jonathon
Pitman,
Senior
Multimedia
Developer,
Open
Text
Corporation
Michael
Schmalz,
President,
Digital
Extremes
Mac
Smith,
Staff
UX
Researcher,
Google
Ross
Smith,
Director
of
Test,
Microsoft