Wednesday, October 2, 2013
Time | Event |
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9:30 AM |
The Player's Journey Workshop with Amy Jo Kim |
9:30 AM |
Beyond Gamification: Designing Behaviour Change Games Workshop with MAD*POW |
7:00 PM |
Ready Player 1…Opening Reception |
Thursday, October 3, 2013
8:30 AM |
Choose your Character…Doors open for Registration and Refreshment |
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9:00 AM |
Welcome & Conference Kickoff! |
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9:15 AM |
Let the Games Begin...Opening Keynote Presentation |
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10:15 AM |
Reload! Fuel Up, caffeinate, mix and mingle |
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11:00 AM - 12:30 PM |
Game Design |
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Do Points, Levels and Leaderboards Harm Intrinsic Motivation? An Empirical Analysis of Common Gamification Elements University of Basel, SUI |
Elisa Mekler | |
Videogame Reward Types |
Daniel Johnson |
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The Motivational GPS |
Kes Sampanthar | |
Designing for Fun and Play: Exploring possibilities in design for gamification |
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Gamifying the Employee Recruitment Process |
Sam Chow | |
Serious Indie Games for Social Awareness: Gamifying Human Characters with Disabilities |
Amber Choo |
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Education |
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Competition as an Element of Gamification for Learning: an Exploratory Longitudinal Investigation |
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Gamification and Serious Game Approaches for Introductory Computer Science Tablet Software |
Kevin Browne |
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SGSEAM: Assessing Serious Game Frameworks from a Stakeholder Experience Perspective University of Hawaii, USA |
Yongwen Xu | |
Gamification: Transforming Corporate Learning |
Carol Leaman | |
12:30 - 2:00 PM |
Lunch (provided) |
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2:00 - 3:30 PM |
Game Design |
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Time's Up: Studying Leaderboards For Engaging Punctual Behaviour |
Joao Costa |
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Got Skillz? Player Matching, Mastery, and Engagement in Skill-Based Games |
Yaniv Corem |
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Gamification of Intelligence Forecasting |
Anthony Hamilton |
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Deconstructing 'Gamified' Task-Management Applications |
Dennis Kappen |
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Effects of Gamification on Participation and Data Quality in a Real-World Market Research Domain |
Jared Cechanowicz |
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Gamifying the Employee Recruitment Process |
Sam Chow |
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Education and Health |
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The Missing Piece in the Gamification Puzzle University of Toronto, CAN |
David Rojas | |
Games in the Workplace: Revolutionary or Run-of-the-Mill |
Chermaine Li |
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Designing Game-Based Cognitive Assessments for Elderly Adults |
Tiffany Tong |
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Privacy & Copyright Hot Water: Applying a Legal, Public Relations & Integrity Lens to Your Gamification |
Denise Brunsdon | |
House of Cards Olds College, CAN |
Brooklin Schneider Michael Sikorsky |
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Improving Student Creativity with Gamification and Virtual Worlds |
Gabriel Barata |
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3:30 - 4:00 PM |
Reload! Fuel Up, caffeinate, mix and mingle |
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4:00 - 5:20 PM |
Demos/Posters |
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Gamification in Citizen Cyberscience: Projects in Particle Physics and Synthetic Biology |
Charlene Jennett |
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Suspenseful Applications: Using the Motivational Pull of Suspense in Interface Design |
Rebecca Langer |
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Classroom Gamification by Connecting a Learning Management System to a University Library |
Steve Wilkinson |
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Gamifying a MOOC |
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Gamification Design Exhibit |
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Explorez: Quest-based, Augmented Reality French Language Acquisition |
Bernadette Perry |
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TrailView: Using Gamification to Drive Data Collection |
Michael Weingert |
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Driven: a gamified mobile tool for learner drivers |
Zachary Fitz-Walter | |
5:30 - 7:00 PM | Dinner (on your own) | |
8:00 PM - 12:00 AM |
Play Time and Party Time! Join us for an evening of your choice of thrilling adventures… Othello | Stratford Festival, Avon Theatre Fiddler on the Roof | Stratford Festival, Festival Theatre Evening Social |
Friday, October 4th, 2013
8:30 AM |
Restart Game… |
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9:00 - 9:15 AM |
Design Awards |
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9:15 - 10:15 AM |
Game Design |
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Using gamification to inspire new citizen science volunteers |
Anne Bowser |
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Driven to drive: Designing gamification for a learner logbook smartphone application |
Zachary Fitz-Walter |
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The Kaleidoscope of Effective Gamification: Deconstructing Gamification in Business Applications |
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Education |
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Improving Participation and Learning with Gamification |
Gabriel Barata |
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"I want to be a Captain! I want to be a Captain!": Gamification in the Old Weather Citizen Science Project |
Alexandra Eveleigh |
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Gamifying Behaviour that Leads to Learning University of Waterloo and University of Saskatchewan, CAN |
Diane Watson Mark Hancock Regan Mandryk |
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10:15 - 11:00 AM |
Reload! Fuel up, caffeinate, mix and mingle |
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11:00 AM - 12:20 PM |
Health |
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The Design and Evaluation of a Classroom Exergame |
Diane Watson |
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Positively playful: When videogames lead to player wellbeing |
Kellie Vella |
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Reimagining Leaderboards: Towards Gamifying Competency Models through Social Game Mechanics |
Katie Seaborn |
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When Wii Doesn't Fit: How Non-Beginners React to Wii Fit's Gamification |
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Business |
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Gamification and On-The-Job Behaviour Across 4 Countries |
Joel MacCharles |
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Retail Outlook 2013: Modernizing Retail |
Jessica Kim Jake Gregory |
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A Postmortem of Gamification in an Educational Recycling Game |
Veronica Cole |
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Design-driven Research for Workplace Exergames: the Limber Case Study Dalhousie University, OCAD, and Queen's University, CAN |
Derek Reilly Emma Westcott David Parker Samuel Perreault Derek Neil Nathan LaPierre Kate Hartman Harjot Bal |
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Best Practices for Metrics in Educational Games |
Veronica Cole |
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12:20 - 1:00 PM |
Bonus Round 1 |
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Cultivating Ludus: A Brief History of the Instrumentalization of Play Coding Conduct, CAN |
Sebastian Deterding | |
Bonus Round 2 |
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Dark Patterns in Game Design University of Utah, USA University of Ontario Institute of Technology and University of Waterloo, CAN |
Kevin Harrigan Lennart Nacke Pejman Mirza-Babaei Harry Brignull Jose Zagal |
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1:00 PM |
End-Game...Closing Keynote |
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2:00 PM |
Game Over…Closing Comments |
Post Conference Workshop
2:30 PM |
Seductive Interaction Design Workshop with Stephen P. Anderson |
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schedule subject to change