Publications

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Author Title Type Year(Asc)
2017
Tondello, G. F., Orji, R., & Nacke, L. E.. (2017). Recommender Systems for Personalized Gamification. In Proceedings of UMAP'17 Adjunct. ACM. Retrieved from http://doi.org/10.1145/3099023.3099114
Pogrebtsova, E., Tondello, G. F., Premsukh, H., & Nacke, L. E.. (2017). Using technology to boost employee wellbeing? How gamification can help or hinder results. In Positive Gaming: Workshop on Gamification and Games for Wellbeing. CEUR-WS.org. Retrieved from http://ceur-ws.org/Vol-2055/paper5.pdf
Tondello, G. F., Wehbe, R. R., Orji, R., Ribeiro, G., & Nacke, L. E.. (2017). A Framework and Taxonomy of Videogame Playing Preferences. In Proceedings of the 2017 Annual Symposium on Computer-Human Interaction in Play - CHI PLAY '17. ACM. Retrieved from http://doi.org/10.1145/3116595.3116629
2016
Elm, D., Tondello, G. F., Kappen, D. L., Ganaba, M., & Nacke, L. E.. (2016). CLEVER: A Trivia and Strategy Game for Enterprise Knowledge Learning. In Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Extended Abstracts - CHI PLAY EA '16. ACM. Retrieved from http://doi.org/10.1145/2968120.2971805
Tondello, G. F., Wehbe, R. R., Diamond, L., Busch, M., Marczewski, A., & Nacke, L. E.. (2016). The Gamification User Types Hexad Scale. In Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play - CHI PLAY '16. ACM. Retrieved from http://doi.org/10.1145/2967934.2968082
Tondello, G. F., Kappen, D. L., Mekler, E. D., Ganaba, M., & Nacke, L. E.. (2016). Heuristic Evaluation for Gameful Design. In Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Extended Abstracts - CHI PLAY EA '16. ACM. Retrieved from http://doi.org/10.1145/2968120.2987729
Toups, Z. O., Crenshaw, N. K., Wehbe, R. R., Tondello, G. F., & Nacke, L. E.. (2016). “The Collecting Itself Feels Good”: Towards Collection Interfaces for Digital Game Objects. In Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play - CHI PLAY '16. ACM. Retrieved from http://doi.org/10.1145/2967934.2968088
Wehbe, R. R., Watson, D. K., Tondello, G. F., Ganaba, M., Stocco, M., Lee, A., & Nacke, L. E.. (2016). ABOVE WATER: An Educational Game for Anxiety. In Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Extended Abstracts - CHI PLAY EA '16. ACM. Retrieved from http://doi.org/10.1145/2968120.2971804
Wehbe, R. R., Watson, D. K., Tondello, G. F., & Nacke, L. E.. (2016). ABOVE WATER: Extending the Play Space for Health. In Proceedings of the 2016 International Conference on Interactive Surfaces and Spaces - ISS '16. Retrieved from http://doi.org/10.1145/2992154.2996882
Tondello, G. F., Wehbe, R. R., & Nacke, L. E.. (2016). CHI PLAYGUE: A Mobile Conference Networking Game. In Proceedings of the 2016 International Conference on Interactive Surfaces and Spaces - ISS '16. ACM. Retrieved from http://doi.org/10.1145/2992154.2996870
2015
Tondello, G. F., Wehbe, R. R., Stahlke, S. N., Leo, A., Koroluk, R., & Nacke, L. E.. (2015). CHI PLAYGUE: A Networking Game of Emergent Sociality. In Proceedings of CHI PLAY 2015. ACM. Retrieved from http://doi.org/10.1145/2793107.2810265
Diamond, L., Tondello, G. F., Marczewski, A., Nacke, L. E., & Tscheligi, M.. (2015). The HEXAD Gamification User Types Questionnaire: Background and Development Process. In Workshop on Personalization in Serious and Persuasive Games and Gamified Interactions.
Toups, Z. O., Tondello, G. F., Wehbe, R. R., Nacke, L. E., & Crenshaw, N. K.. (2015). Toward Understanding Why Players Value In-Game Collections. In Workshop on Personalization in Serious and Persuasive Games and Gamified Interactions.
Tondello, G. F., Wehbe, R. R., & Nacke, L. E.. (2015). Towards a Personalized Playful Digital Wellness Assistant. In Workshop on Personalization in Serious and Persuasive Games and Gamified Interactions.
Tondello, G. F., Wehbe, R. R., Toups, Z. O., Nacke, L. E., & Crenshaw, N. K.. (2015). Understanding Player Attitudes Towards Digital Game Objects. In Proceedings of CHI PLAY 2015. ACM. Retrieved from http://doi.org/10.1145/2793107.2810292

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