(519) 888-4567 x. 38691
Location: ML 254D
Gerald Voorhees earned a Ph.D. from The University of Iowa (2008) and holds a B.S. in Speech Communication from the University of Texas at Austin, where he was a Senior Fellow in the Honors Program of the College of Communication. His research focuses on games and new media as sites for the construction and contestation of identity and culture. He is also interested in public discourse pertaining to games and new media, as well as rhetorics of race and ethnicity in mediated public discourse. Gerald is co-editor of Continuum’s Approaches to Game Studies book series, a member of the Executive Board of the Digital Games Research Association, and a former co-chair of the Game Studies area of the Popular Culture Association/American Culture Association Nation Conference. Prior to joining the University of Waterloo in Fall, 2013 Gerald taught at Oregon State University and created the Game and Interactive Media Design track for the Communication B.A. at High Point University in North Carolina, USA. He has taught theory, criticism and practice classes in media studies, rhetorical studies, and game studies.
Dungeons, Dragons and Digital Denizens: Digital Role-playing Games. (Co-edited with J. Call and K. Whitlock). (NYC: Continuum International Publishing, 2012).
Guns, Grenades and Grunts: First Person-Shooter Games. (Co-edited with J. Call and K. Whitlock). (NYC: Continuum International Publishing, 2012).
“Rhetorical Games and Gamic Rhetorics.” Communication +1 1(1) 2012
“Criticism and Control: Procedure, Process and Possibility Space,” in Ctrl-Alt-Play: Essays on Control in Video Gaming, edited by M. Wysocki. (Jefferson, NC: McFarland, 2012).
“The Character of Difference: Procedurality, Rhetoric and Roleplaying Games.” Game Studies: The International Journal of Computer Game Research 9 (2) 2009
- GBDA 203 -- Introduction to Digital Culture
- SPCOM 228 – Public Communication
- SPCOM 430 – Communication and Social Justice