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  1. You’ll earn points, badges and top the leaderboard by speaking at Gamification 2013… Or at least a T-shirt.
  2. You want to share how gamification is helping students learn, patients get healthy, training be fun, products develop in new directions, employees be more productive...
  3. You can tell your mother that all those years playing xBox paid off….
  4. No one else wants to hear you talk about gamification for more than 10 minutes.
  5. You’ll get feedback and make connections that will advance your research (and grant opportunities).
  6. You’ll be seen
Monday, July 8, 2013

Keynote speakers confirmed!

We are excited to announce that Amy Jo Kim and Stephen P. Anderson will provide both keynote plenary sessions and workshop sessions.

To stay up to date in all the news about Gamification 2013, sign up and get all the news delivered to your inbox. We can't wait to welcome you to Stratford!

July 2, 2013

Speak at Gamification 2013 – present your ideas, experiments and case studies at the conference. Just make sure to submit your short paper or proposal by August 8th.

We’re looking for a broad range of presenters, all with one thing in common: pushing the envelope on gamification and the application of motivational design beyond traditional games. Students, too, are invited to submit their designs in a specific student competition.

The conference chairs ran their first Gamification 2013 Hangout discussing, What’s New in Gamification. Viewers could join in online with their questions and comments using our conference tag #gameit13.

The Q&A covered use of gamification in healthcare, the differences between gamification and games and intrinsic versus extrinsic rewards. The panel also discussed the term 'gamification' and whether businesses would be better served using terms like "motivational design" or "engagement" when proposing gamification programs due to the perception of 'games' not being serious.