CBB member, Dr. Alexander Wong from Systems Design Engineering was interviewed in The O’Reilly Data Show on his research about designing a human-in-the-loop platform for building deep neural networks with efficient network architectures [Systems Design Engineering News]
Waterloo research group joins global partnership on AI
Given Waterloo’s leading role in innovation in the technology sector, and the developing research and commercialization of AI, this is an important question to consider. Professor Alexander Wong believes that Waterloo has an important role to play in helping to shape and guide the ethical use of AI.
Engineering researchers at the University of Waterloo have developed a new system that could significantly speed up the discovery of new drugs and reduce the need for costly and time-consuming laboratory tests.
The new technology, called Pattern to Knowledge (P2K), can predict the binding of biosequences in seconds and potentially reduce bottlenecks in drug research.
P2K uses artificial intelligence (AI) to leverage deep knowledge from data instead of relying solely on classical machine learning.
There are over half a million Canadians living with dementia. Treatment of this devastating disorder is challenging as there are no drugs available to cure it. Developing a new drug, running clinical trials, and acquiring approval from regulatory agencies is expensive and time-consuming: the process can take decades and cost upwards of 4 billion dollars.
Peter Huck, CBB member, Civil and Environmental Engineering Professor and Industrial Research Chair in Water Treatment, was recently awarded more than $3 million to continue his research program at the University of Waterloo. As part of the Natural Sciences and Engineering Research Council of Canada (NSERC) Industrial Research Chair (IRC) program, Huck leads a group of researchers, graduate students and postdoctoral fellows addressing challenges in water treatment and supply.
In a recent study, researchers found they could predict whether an individual will experience cybersickness (motion sickness caused by virtual reality) by how much they sway in response to a moving visual field. The researchers think that this knowledge will help them to develop counteractions to cybersickness.
The study, estimating the sensorimotor components of cybersickness, was co-authored by Weech, Barnett-Cowan and Jessy Parokaran Varghese in the Journal of Neurophysiology.