Adan Jerreat-Poole

Assistant Professor

aljerreatpoole@uwaterloo.ca
519-888-4567 x41535
Location: ML 257C

Person (Adan Jerreat-Poole) with short hair, black face mask, rests their head in their right palm.

Adan (they/them) is a mad/crip/queer scholar and white settler living on treaty territory belonging to Six Nations of the Grand River and the traditional home of the Neutral, Anishinaabe, and Haudenosaunee peoples. Adan works at the intersection of disability studies and digital media, with attention to social media, video game studies, critical design, accessible virtual pedagogies, automedia, popular culture, and digital storytelling. Their current research is invested in the ways disabled queer and trans feminists create, advocate, and care for each other through and with digital technology, and how we can design, hack, mod, and build more ethical technologies, societies, and futures. Adan is also a creative writer and the author of The Girl of Hawthorn and Glass and The Boi of Feather and Steel (Dundurn Press).

You can find Adan on Instagram @adan.jp

Select Work:

A Playlist for Palestine: BTS and BDS." 30 September 2023. Guest blog post. https://locomotion.ink/2023/09/30/bts-and-bds/

Jerreat-Poole, A. (in press). Are scars citations?: Ethical non-reading, self-harm, and popular culture. In O. L. Netzer (Ed.), Autobiography, ethics, relations. Waterloo: WLU Press.

Jerreat-Poole, A. (2022). Virtual reality, disability, and futurity: Cripping technologies in Half-Life: Alyx. Journal of Literary & Cultural Disability Studies, 16(1), 59-75.

Jerreat-Poole, A. (2022). Chronic fem(me)bots: Keywords for crip feminists. In S. MacDonald, B. I. Wiens, M. MacArthur, & M. Radzikowska (Eds.), Networked feminisms: Activist assemblies and digital practices (ch. 3). Washington, DC: Rowman & Littlefield.

Jerreat-Poole, A., & Brophy, S. (2020). Encounters with Kusama: Disability, feminism, and the mediated Mad art of #InfiniteKusama. Feminist Media Studies, 21(6), 905-922.

Jerreat-Poole, A. (2020). Sick, slow, cyborg: crip futurity in Mass Effect. Game Studies, 20(1). http://gamestudies.org/2001/articles/jerreatpoole.

Jerreat-Poole, A. (2019). Gamified suburban violence and the feminist pleasure of destructive play: rezoning warzones. In J. Saklofske, A. Arbuckle, & J. Bath (Eds.), Feminist war games?: Mechanisms of war, feminist values, and interventional games (ch. 5). Abingdon: Routledge.