Pure Math Grad Colloquium

Friday, April 8, 2022 4:00 pm - 4:00 pm EDT (GMT -04:00)

Aleksa Vujicic, Department of Pure Mathematics, University of Waterloo

"The Problem with Braid"

Braid is a puzzle game released in 2008 whose central mechanic revolves around time manipulation. The goal of any level is to manipulate different level elements so that you can reach the exit - but is this always possible to do? It turns out that answering this question in general is impossible to do, and we look at why this is the case.

This talk will be held jointly online and in person: