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Author Title Type Year(Asc)
2011
Nacke, L. E., Kalyn, M., Lough, C., & Mandryk, R. L.. (2011). Conference on Human Factors in Computing Systems - Proceedings. Biofeedback game design: Using direct and indirect physiological control to enhance game interaction. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-79958125063&partnerID=MN8TOARS
Livingston, I. J., Nacke, L. E., & Mandryk, R. L.. (2011). ACM SIGGRAPH 2011 Game Papers, SIGGRAPH'11. In The impact of negative game reviews and user comments on player experience. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-80054816890&partnerID=MN8TOARS
Bateman, C., Lowenhaupt, R., & Nacke, L. E.. (2011). Proceedings of DiGRA 2011 Conference: Think Design Play. In Player typology in theory and practice. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84873331376&partnerID=MN8TOARS
Fairclough, S. H., Gilleade, K., Nacke, L. E., & Mandryk, R. L.. (2011). Conference on Human Factors in Computing Systems - Proceedings. In Brain and body interfaces: Designing for meaningful interaction. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-79957939856&partnerID=MN8TOARS
Deterding, S., O'Hara, K., Sicart, M., Dixon, D., & Nacke, L.. (2011). Conference on Human Factors in Computing Systems - Proceedings. In Gamification: Using game design elements in non-gaming contexts. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-79957930613&partnerID=MN8TOARS
Lund, A., Kurniawan, S., Perkins, A., & Nacke, L. E.. (2011). Conference on Human Factors in Computing Systems - Proceedings. In CHI 2011 accessible games SIG. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-79957950070&partnerID=MN8TOARS
Nacke, L. E., Stellmach, S., Sasse, D., Niesenhaus, J., & Dachselt, R.. (2011). Entertainment Computing. LAIF: A logging and interaction framework for gaze-based interfaces in virtual entertainment environments. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-81455136854&partnerID=MN8TOARS
Matias Kivikangas, J., Nacke, L., & Ravaja, N.. (2011). Entertainment Computing. Developing a triangulation system for digital game events, observational video, and psychophysiological data to study emotional responses to a virtual character. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-79955608861&partnerID=MN8TOARS
Nacke, L. E., Bateman, C., & Mandryk, R. L.. (2011). Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). BrainHex: Preliminary results from a neurobiological gamer typology survey. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-82055196844&partnerID=MN8TOARS
Livingston, I. J., Nacke, L. E., & Mandryk, R. L.. (2011). Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). Influencing experience: The effects of reading game reviews on player experience. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-82055200542&partnerID=MN8TOARS
Deterding, S., Dixon, D., Khaled, R., & Nacke, L.. (2011). Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, MindTrek 2011. In From game design elements to gamefulness: Defining "gamification". Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84860665893&partnerID=MN8TOARS
Nacke, L. E., Stellmach, S., & Lindley, C. A.. (2011). Simulation and Gaming. Electroencephalographic assessment of player experience: A pilot study in affective ludology. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-81755163956&partnerID=MN8TOARS
Flatla, D. R., Gutwin, C., Nacke, L. E., Bateman, S., & Mandryk, R. L.. (2011). UIST'11 - Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology. In Calibration games: Making calibration tasks enjoyable by adding motivating game elements. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-80755187815&partnerID=MN8TOARS
Nacke, L. E., Kalyn, M., Lough, C., & Mandryk, R. L.. (2011). Conference on Human Factors in Computing Systems - Proceedings. In Biofeedback game design: Using direct and indirect physiological control to enhance game interaction. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-79958125063&partnerID=MN8TOARS
2010
Bateman, C., & Nacke, L. E.. (2010). Future Play 2010: Research, Play, Share - International Academic Conference on the Future of Game Design and Technology. The neurobiology of play. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-79951543408&partnerID=MN8TOARS
Nacke, L. E.. (2010). Future Play 2010: Research, Play, Share - International Academic Conference on the Future of Game Design and Technology. Wiimote vs. controller: Electroencephalographic measurement of affective gameplay interaction. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-79951536462&partnerID=MN8TOARS
Nacke, L., Niesenhaus, J., Engl, S., Canossa, A., Kuikkaniemi, K., & Immich, T.. (2010). CEUR Workshop Proceedings. Bringing digital games to user research and user experience. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84889237803&partnerID=MN8TOARS
Masuch, M., Rauterberg, M., Niesenhaus, J., Beckhaus, S., Broll, W., Geiger, C., Göbel, S., et al. (2010). CEUR Workshop Proceedings. Preface. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84889245673&partnerID=MN8TOARS
Girouard, A., Solovey, E. T., Mandryk, R., Tan, D., Nacke, L., & Jacob, R. J. K.. (2010). Conference on Human Factors in Computing Systems - Proceedings. Brain, body and bytes: Psychophysiological user interaction. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-77953114360&partnerID=MN8TOARS
Stellmach, S., Nacke, L., & Dachselt, R.. (2010). Eye Tracking Research and Applications Symposium (ETRA). Advanced gaze visualizations for three-dimensional virtual environments. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-77952387290&partnerID=MN8TOARS

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