Tuesday, December 21, 2021
Online game, CARD™, addresses fear of needles in children
By Krista Henry, Co-operative and Experiential Education
When University of Waterloo co-op student Anthony Ilersich faced the challenge of easing vaccine-related anxiety in children, he used his love for gaming to make a difference.
The fourth-year Computing and Financial Management student in the Faculty of Mathematics, is a driving force behind the interactive web game CARD™. Developed by Immunize Canada and the University of Toronto, CARD™ (Comfort, Ask, Relax, Distract) is an evidence-based framework that teaches children how to prepare for vaccination.