Project Figleaf awarded funding in AI partnership
Project Figleaf awarded funding in AI partnership
Project Figleaf awarded funding in AI partnership
Gamification strategies should be more inclusive
As we increasingly seek connection in a virtual world, privacy and security breaches remain a constant threat. It isn't just a challenge for legal teams and security experts – privacy should be a priority right from the start.
Despite the popular perception that virtual reality (VR) is a new and revolutionary technology, Daniel Harley, professor at the Stratford School of Interaction Design and Business, asks readers to consider a much more complex history of VR.
The COVID-19 pandemic has created unprecedented questions regarding hygiene, risks, and general awareness for touch-based public displays.
Lennart Nacke was identified in three categories: Human Factors, Artificial Intelligence & Image Processing, and Psychology & Cognitive Sciences, according to a list published by Stanford University.
Lennart Nacke, Stratford Professor and Director of the HCI Games Group, was awarded $350,000 - to fund a research program aiming to develop innovative digital solutions that utilize exercise games (Exergames) to improve physical and cognitive functions - from the Canadian Institutes of Health Research (C
Graduating from university is a significant achievement. Culminating years of dedication and hard work, convocation is a time for celebration — looking back with pride and looking forward with hope.
This milestone is even more meaningful for Waterloo’s undergraduate valedictorians, who, for their social and academic contributions, have been chosen by their peers to represent them at their respective graduation ceremonies. Read about Kyle's Waterloo journey below.
Lennart Nacke has been recognized for the "Most Influential Scholar Award" for his outstanding and vibrant contributions to the field of Human-Computer Interaction between 2011 and 2020 by Aminer.org.