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Lennart Nacke, Stratford Professor and Director of the HCI Games Group, was awarded $350,000 - to fund a research program aiming to develop innovative digital solutions that utilize exercise games (Exergames) to improve physical and cognitive functions - from the Canadian Institutes of Health Research (C

Graduating from university is a significant achievement. Culminating years of dedication and hard work, convocation is a time for celebration — looking back with pride and looking forward with hope.

This milestone is even more meaningful for Waterloo’s undergraduate valedictorians, who, for their social and academic contributions, have been chosen by their peers to represent them at their respective graduation ceremonies. Read about Kyle's Waterloo journey below.

Daniel Harley, professor at the Stratford School of Interaction Design and Business and Games Institute faculty member, co-authored “Playing by Ear: Designing for the Physical in a Sound-Based Virtual Reality Narrative” with Aneesh P. Tarun, Bonnie J. Stinson, Tudor Tibu, and Ali Mazalek.

This past weekend, over 100 industry professionals, students and speakers participated in BLND - the annual business and design conference hosted by the Stratford School of Interaction Design and Business.

Supporting safer cybersecurity decisions and a privacy-conscious mindset for industry leaders and others grappling with pandemic stress

As the pandemic drove people online to work, study and connect with loved ones, Leah Zhang-Kennedy doubled down on her commitment to making digital spaces safer for everyone.

Lennart Nacke has partnered with Alpha Labs, Wiggles 3D, and MLD Solutions to help these companies tackle challenging problems they are facing. Mitacs Accelerate grants support collaborative research between faculty at academic institutions, non-academic partners, and research interns.

73 students created innovative solutions to a privacy design challenge at uXperience | Think Privacy – the annual fall design camp hosted by the Stratford School of Interaction Design and Business – competing for more than $7,400 in prizes. Students were challenged to design a solution inspired by the increased need for virtual connection brought on by COVID-19.