Alumni

Researchers at the Stratford School of Interaction Design and Business challenge the belief that Virtual Reality (VR) inherently fosters perspective-taking in their article, “Seeing Is Not Thinking: Testing capabilities of VR to Promote Perspective-Taking.” They argue that VR's potential as an "empathy machine" relies on intentional design that promotes active cognitive engagement. Through experiments, they found that perspective-taking is enhanced when users are prompted with specific tasks, encouraging them to consider the character's viewpoint. This study, which received the Best Paper Award at IEEE VR, underscores the importance of purposeful VR design to effectively harness its empathetic capabilities.

Because of the Stratford School Student Initiatives Fund supporting student-led activities, Gaurav was able to grow as a leader and community builder, whether it was through coding for a local non-profit or reviving the GBDA On Air podcast to reach incoming students.

Learn more about the Stratford School Student Initiatives Fund, and join us on May 15th for Giving Day, encouraging donations to support educational initiatives.

Friday, April 4, 2025 2:30 pm - 5:00 pm EDT (GMT -04:00)

2025 Capstone Showcase and Grad Send off

Students will showcase their work and discuss their approach to the 2025 Service Design Challenge, an international competition focused on service design for global issues. This year, they collaborated with IBM mentors to create innovative products and services that support sustainable development and equitable progress. Join us on April 4 to see firsthand the skills and knowledge our students have developed.

Saturday, March 1, 2025 9:00 am - 6:00 pm EST (GMT -05:00)

BLEND: Hope Health & Humanity

BLEND: What to expect

At Blend, you'll connect with like-minded professionals, hear stories of designers and leaders facing the future and redefining realities, and participate in workshops that will help you in your industry.

This year features keynotes and workshops from industry leaders and the BLEND after-party. And the best part? You'll be surrounded by people who are just as passionate about breaking boundaries as you are. We're talking about entrepreneurs, creatives, and boundary-pushing thinkers who will inspire you to think bigger and bolder than ever before.

Over the day, you'll be inspired as we hear inspiring stories of people in our community of designers breaking boundaries and overcoming obstacles to redefine our world.

We'd love for you to be part of the conversation. We promise it'll be worth the investment.

When is it?

Join us on March 1, 2025 at the Stratford School of Interaction Design and Business. This event includes refreshments, lunch, and light appetizers at our networking social evening.


For more information including schedule and speaker line up please check out the Blend website

Tuesday, December 17, 2024

Lights On at the Stratford School

Three student projects from the University of Waterloo Stratford School of Interaction Design and Business will be showcased at the Lights On Stratford festival, running until January 19, 2025. These projects, part of the GBDA 412 – Special Topics in Media Architecture course, highlight the students' ability to merge technology and the arts.

Under the guidance of David Han, students created interactive installations reflecting on local, non-human activity. The top three projects selected are:

  1. A Living Entity: Animates the Avon River, emphasizing its future significance.
  2. Nocturnal Visions: Highlights the roles and behaviors of nocturnal animals.
  3. Fungi: Beyond the Eye: Explores the hidden world of local fungi roots (mycelium).

The course emphasizes thorough research and iterative feedback, culminating in a final presentation to a panel of community representatives.

Friday, November 8, 2024

uXperience Design Jam with Sun Life

In November, over 100 students from UWaterloo, University of Toronto, and Wilfrid Laurier participated in a Financial Fluency design event. The goal was to empower young Canadians with financial tools and education. Students worked through the weekend to develop solutions and pitch them to judges from Sun Life and UWaterloo.

Winning Team: Fund Forward - Visualized financial goals and life milestones. Runner-Up: Mula - Created a community of financial advisors. Honourable Mention: Sprout - Used gamification to engage users with financial goals.

Professors Karen Cochrane and Daniel Harley from Stratford are using Generative AI (GenAI) to create customizable gaming controllers for individuals with complex disabilities. Dr. Cochrane's collaboration with caregivers plays a crucial role in designing these accessible solutions, ensuring they meet the unique needs of users. Their project, awarded by the Google Academic Research Awards (GARA), aims to enhance accessibility and social inclusion through low-cost, user-friendly technology. By leveraging their combined expertise in physical computing and gaming interaction, Dr. Harley and Dr. Cochrane are developing innovative solutions that improve the quality of life for people with disabilities. The project will receive up to $150,000 USD in funding and support from Google, highlighting a future where technology fosters a more inclusive gaming experience.

Map the System is a global challenge hosted by Oxford University that tasks students with mapping a problem using systems-thinking tools. Students will pitch their completed "map" of their problem to a panel of judges, with the winners receiving cash prizes and the opportunity to represent the University of Waterloo at the Canadian Finals in Calgary.

A chat with CPI member Leah Zhang-Kennedy about making her own mark in the globally impactful field of cybersecurity and privacy as an Assistant Professor in interaction design and user experience research, and director of the Safe Interactions Lab at the University of Waterloo’s Stratford School of Interaction Design and Business.

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