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Lindsay Meaning gave a Brown Bag talk on the process of adapting a literary text into a video game on Tuesday, October 16. Meaning is a second-year English PhD candidate whose research interests include video game adaptations and representations of settler-colonialism and imperial ideologies in roleplaying games.

According to Meaning, game adaptations are often looked down on - misconceived as "cashing in on a popular franchise". And when game adaptations of literary texts are studied, they are frequently analyzed for how faithful they are to the source material.

Rina Wehbe, Games Institute resident and Computer Science PhD student, attended and mentored at the 2018 Grace Hopper Celebration (GHC) in Houston, Texas. Her travels were sponsored by the Women in Computer Science (WiCS) group at UWaterloo, organized by Joanne Atlee.

Tina Chan, GI resident and Masters of Science candidate in the School of Public Health and Health Systems, was a speaker at this year's TEDxUW conference. She took the stage to share the story of how she came to develop the Panic Anxiety Stress Support (PASS) kit.

Postdoctoral Fellow Dr. Brianna Wiens took an unconventional path to the GI starting as a PhD student at York University who visited the GI as part of a crew filming a documentary about qCollaborative (qLab)—a feminist design research lab with members from multiple Canadian universities, including UW.

Postdoctoral Fellow Dr. Katja Rogers (HCI Games Lab) first met her supervisor and GI faculty member, Dr. Lennart Nacke (Stratford School of Interaction Design and Business), at CHI Play in 2016.

Dr. Stuart Hallifax (HCI Games Lab) would describe his life as “falling backwards into every opportunity he’s been given.” So, how did he fall backwards into joining the GI? Stuart’s journey started in Leon, France, where he studied artificial intelligence for his Master’s in Computer Science.

Before coming to Waterloo, Dr. Hector Perez held positions as a research assistant at a Mathematics Research Centre, as a project manager and later as executive assistant to the Vice-President of Administration and Finance at the University of Guanajuato in Mexico. He has travelled extensively (often teaching wherever he goes) and speaks five languages, in addition to understanding a few more. 

If Emma Vossen’s name sounds familiar, it’s probably because she is one of the earliest members of the Games Institute. She recalls the conversations in the basement of the PAS building on campus or the Rum Runner bar in downtown Kitchener (in 2013!) with Dr. Neil Randall and other graduate students about what the GI could be. After defending her dissertation in 2018 and setting out from Waterloo, she has returned to her old stomping grounds for the next stage of her career as the GI’s Research Communications Officer.