Executive Director of The Games Institute
In addition to directing The Games Institute, Neil Randall has also earned large grants for The Interactive and Multi-Modal Research Syndicate (IMMERSe) and the Waterloo Game Analysis and Monitoring Environment (WatGAME). He is the Faculty Advisor to the Games Institute's First Person Scholar.
Professor Mehlenbacher is an Ontario Early Researcher Award holder who specializes in science communication, citizen science, and expertise in multidisciplinary teams.
Dr. Aynur Kadir’s research focuses on practices and theories of design and the study of interactive multimedia in the humanities, ethnographic practices, and museum curation.
Dr. Ben Feng’s research interests include mathematical modelling of complex real-life systems, computer experiment design and analysis, and Monte Carlo simulations.
Dr. Feng is particularly interested in the intersections of these fields such as experiment designs, statistical analysis of computer simulations, efficient simulation procedures for risk management, etc. While with a methodological emphasis, Dr. Feng is very keen on conducting research that can make an impact in practical applications.
Ben’s background is in visual neuroscience and his research interests relate to the development and plasticity of human visual brain areas.
Dr. Brad Mehlenbacher is an Associate Professor of Rhetoric and Communication in the Department of English Language & Literature at the University of Waterloo.
Brianna Wiens is a Lecturer in Communication Arts at the University of Waterloo, Co-Convener of the Q Collaborative, and a Doctoral Candidate in the joint program in Communication and Culture at York University with Ryerson University. Her research explores and applies intersectional feminist philosophy and practice as a form of techné to consider potentials of queer and feminist technologies for digital activisms.
Chrysanne Di Marco has been a member of the Artificial Intelligence Group since 1990. She is also project leader of the HealthDoc project, which works to develop natural language generation systems for producing multimedia health information tailored to medical conditions and patient characteristics.
Colin Ellard is a psychologist researching neuroscience. His interests include how the organization and appearance of natural and built spaces affects movement, wayfinding, emotion, and physiology. He directs the Urban Realities Lab at the University of Waterloo.
"My work primarily focuses on the domestic art of the Hellenistic period (323-31 BCE) – the kinds of sculptures, paintings and mosaics people would have had in their homes. I am also interested in how these people understood their art and so have an interest in ancient aesthetic theory. More broadly I work on the art, especially the sculpture, and the culture of the Hellenistic period. I am also very interested in the intersections of ancient art, video games and pedagogy."
Professor Kaplan studies the application of computer graphics in art, illustration, ornamentation, and design. This research area is rooted in computer graphics, but involves forays into art (to study historical sources) classical and computational geometry (to develop mathematical and computational models of ornament), and computer-aided design and manufacturing.
Ed Lank is an associate professor in the Cheriton School of Computer Science at the University of Waterloo. His research is in the area of Human-Computer Interaction (HCI).
Edith Law is an Assistant Professor at the David R. Cheriton School of Computer Science at the University of Waterloo. Her research focuses on interaction techniques and incentive mechanisms for volunteer-based human computation systems, and how these systems can address problems in Science and Public Health. She is also part of the Human Computer Interaction Lab.
Professor Fue-Sang Lien has over 20 years of research experience in Computational Fluid Dynamics (CFD) and Turbulance Modelling.
Gerald Voorhees is an Assistant Professor in the Department Communication Arts at the University of Waterloo. His research is on games and new media as sites for the construction and contestation of identity and culture, and he has edited books on masculinities in games, feminism in play, role-playing games, and first-person shooter games.
Ian Milligan is a digital and Canadian historian. He’s currently exploring how historians can fruitfully use web archives and other large digital repositories.
Jane Tingley is an Assistant Professor in Hybrid Media in the Department of Fine Arts and the Stratford campus at the University of Waterloo in Ontario, Canada. Her research combines traditional studio practice with new media tools, spanning responsive/interactive installation, performative robotics, and the creation of a gestural game.
Jason Hawreliak received his Ph.D. in English from the University of Waterloo. His research examines rhetorics of heroism and immortality in videogames. Other research interests include multimodal rhetoric and the psychological function of digital media.
Jennifer employs an interdisciplinary, user-centric approach to create internationally renowned technologies that provide multifaceted support of aging, including aspects such as citizenship, leisure, and personhood.
Jennifer Roberts-Smith is Director of the qCollaborative, the intersectional feminist design research lab housed at the Games Institute. Her research and creative work in performance and digital media focus on history, education, and social justice. At qLab, JRS leads the SSHRC-funded Design for Peace and Theatre for Relationality projects. She is also VR Creative Director and Virtual Reality Cluster Lead with the Digital Oral Histories for Reconciliation project.
Jennifer R. Whitson is an Assistant Professor in the Department of Sociology & Legal Studies and at the Stratford School of Interaction Design and Business, both at the University of Waterloo. She is involved with University of Waterloo’s Games Institute and the Cybersecurity and Privacy Institute, and was an associate editor of Surveillance and Society. She has published in edited collections such as The Gameful World, published by MIT Press, as well as the journals First Monday, Economy & Society, FibreCulture, Games & Culture and New Media and Society.
Dr. Jesse Hoey is an associate professor in the David R. Cheriton School of Computer Science at the University of Waterloo. He is also an adjunct scientist at the Toronto Rehabilitation Institute in Toronto, Canada, where he is co-leader of the AI and Robotics Research Team. Dr. Hoey received the B.Sc. degree (1992) in physics from McGill University in Montreal, Canada, the M.Sc. degree (1995) in physics and the Ph.D degree (2004) in computer science from the University of British Columbia in Vancouver, Canada. From 2004-2010, he was an assistant professor in the School of Computing at the University of Dundee, Scotland. In 2014-2015 he was a visiting professor at the Institut National de Recherche en Informatique et en automatique (INRIA) in Sophia-Antipolis, France.
Jim Wallace is an Assistant Professor at the School of Public Health and Health Systems at University of Waterloo. His research focuses on interaction techniques for computing systems that involve multiple devices, such as smartphones, tablets, and large interactive wall displays, and how these systems can address problems in Public Health.
Karen Collins' research is diverse and interdisciplinary, but has always had a central focus: the interaction of humans and machines, specifically as related to sound.
Dr. Ehgoetz Martens is an Assistant Professor for the Kinesiology Department, Faculty of Applied Health Sciences, at the University of Waterloo. Her research focuses on using virtual reality to dissect how cognition and emotion contribute to movement in health and disease.
Ken Hirschkop is currently a part of the Games and Narrative Reading Group at the Games Institute. With Dr. Hirschkop's guidance, graduate students who join the reading group explore how the fields of Narrative Theory and Game Studies intersect and inform one another.
"I was born in Brooklyn, New York and raised near Boston. My original academic speciality was music theory and history, but in 1981, after a brief stint as an apprentice harpsichord maker, I went to England to do graduate work in literature. There, largely by chance, I decided to write my doctorate on the work of Mikhail Bakhtin, focusing on his theory of language. At the University of Southampton, where I worked from 1987 until 1995, I had the rather grandiose title of Lecturer in the History and Theory of Communication, a title I did my best to live up to, by offering courses that covered a wide sphere of issues in communication, past and present. From 1995 until 2005 I worked at the University of Manchester, where I ran and taught an MA programme in Cultural Criticism. In the summer of 2005 I moved to Waterloo."
Kevin Harrigan is a member of the University of Waterloo's Canadian Centre for Arts and Technology (CCAT). He teaches courses in multimedia and computer-game design in the Digital Arts Communication (DAC) program, and has been a technical expert witness in legal cases regarding Electronic Gaming Machines (EGMs).
Kristina R. Llewellyn is the Principal Investigator of Digital Oral Histories for Reconciliation (www.dohr.ca): The Nova Scotia Home for Colored Children History Education Initiative, a project funded by the Social Sciences and Humanities Research Council of Canada.
Lai-Tze Fan is Assistant Professor of Rhetoric and Digital Media at the University of Waterloo, working in the Department of English and the Critical Media Lab. Fan serves as Associate Editor and the Director of Communications of electronic book review, as well as Co-Editor of The Digital Review and Steering Committee Member of MediArXiv: The Open Archive for Media, Film, & Communication Studies. Her research on digital storytelling, media materiality and infrastructure, and the critical digital humanities has been published in Mosaic, Convergence, Digital Studies, Media Theory, and elsewhere. Fan is co-editor of the collection Post-Digital: Critical Debates in electronic book review (Bloomsbury Academic 2020).
Leah teaches User Experience Design and Innovation at the University of Waterloo’s Stratford Campus. She joined Waterloo from an interdisciplinary background, bridging design and research from computer science, human-computer interaction, and graphic design. She has four years of industry experience working as a designer.
Dr. Lennart Nacke is an Associate Professor, the Associate Director Graduate Studies for Stratford campus, and the Director of the HCI Games Group at the University of Waterloo’s Games Institute. Professor Nacke teaches User Experience, Human-Computer Interaction, and Game Design at the University of Waterloo.
Dr. Michael Barnett-Cowan is an Associate Professor for the Kinesiology Department, Faculty of Applied Health Sciences, at the University of Waterloo.
Morgan's work is on creating computer algorithms, systems, and hardware that enable new experiences through perceptually-driven rendering, high throughput, and cloud computing.
Morgan is the research Director of New Experiences at NVIDIA and an adjunct professor in the University of Waterloo Cheriton School of Computer Science.
In the research community, there has been a new direction of research on dexterous myoelectric control mimicking the neuromuscular system by extracting nature control information from surface EMG with advanced algorithm, and Ning Jiang is one of the world leading experts in this exciting direction.
Dr. Oliver Schneider is an Assistant Professor of Human-Computer Interaction in the Department of Management Sciences. His research interests include human-computer interaction, haptics, and creativity-support systems.
Oliver is the recipient of the Post-doctoral Fellowship, Alexander Graham Bell Canada Graduate Scholarship and Canada Graduate Scholarship - Master's. He typically attends/publishes at CHI, UIST, and haptics conferences such as Haptics Symposium, World Haptics and EuroHaptics.
Randy Allen Harris is a rhetorician with the University of Waterloo’s Department of English Language and Literature. His interests include Computational Rhetoric, Cognitive Science, Linguistics, and Stylistics. His books include The Linguistic Wars, Rhetoric and Incommensurability, and Voice Interaction Design. He is the director of RhetFig, a rhetorical-figure research group that developed GoFigure, a citizen-science game for harvesting rhetorical figures from any and all genres, registers, and discourses.
Dr. Shi Cao studies human factors and ergonomics using both experiment and computational simulation methods.
Stacey’s research and teaching interests are human-computer interaction and computer-supported collaboration.
Susan is a medical geographer with specific interests in global environmental health. She is an Adjunct Professor with the United Nations University Institute for Water, Environment and Health, a partner in much of the global water and sanitation research that she does. She is also a research lead for the AllerGen national centr
Muhammad Umair Shah is a faculty member in the Department of Management Sciences, Faculty of Engineering at the University of Waterloo. He pursues research in human-computer interaction, application of stakeholder theory in technology realm, and ethics of UX design.
He investigates the impacts of various emotional and sensory factors on usage patterns of multiplayer online battle arena games. He is also interested in learning about the intentions that alter usage behaviour and advertising value of mobile video games.