Friday, July 31, 2020

Touchless Elevator Concept presents accessible solution for COVID-19 contamination

The Touchless Elevator Concept was developed by GI member Tanay Singhal, Research Intern for the Haptic Computing Lab, and co-author Mahika Phutane, a PhD student at Cornell doing research in HCI and Accessibility. A story about this work is featured on the Waterloo Homepage: Elevating haptics.

Thursday, July 30, 2020

Virtually There Summer Contest

About the Contest

This contest will help the community remember and re-envision the GI physical space while we’re all sadly separated from it. Contest entries will seek to recapture feelings, visuals, or stories about the goingson, memories, or longings for the building we’re locked out of. These can be serious, funny, contemplative, research-amped, meme-y—whatever you want to express.

Monday, July 20, 2020

Grand Prize Winners Announced for Terrorarium Level-Building Contest

Terrorarium Game Banner
June 30, 2020 — Stitch Media announced the grand prize winners of the "Inaugural Intergalactic Murder Gardening Contest", otherwise known as a level-building contest for their 3D action-platformer Terrorarium.
 
The contest was designed to recognize talented game design students and recent graduates by giving them an opportunity to increase their design portfolios and receive feedback from industry members.
Friday, July 10, 2020

The Games Institute welcomes 4 new faculty members

The Games Institute is very pleased to welcome four new faculty members (in alphabetical order): Robert Burns from Kinesiology, Dr. Daniel Harley from the Stratford School of Interaction Design and Business, Dr. Luke Potwarka from Recreation and Leisure Studies, and Dr. Muhammad Umair Shah from Management Sciences. In lieu of walking them around the Institute for face-to-face introductions, we asked them a few questions so our community can get to know them better...

Monday, July 6, 2020

The Games Institute Celebrates FDA Approving The First Prescription Video Game For Kids With ADHD

For the first time, US doctors can prescribe a video game. The Food and Drug Administration (FDA) has just approved EndeavorRX as an effective treatment for kids with attention deficit hyperactivity disorder, or ADHD

– quoted from "The FDA Just Approved The First Prescription Video Game For Kids With ADHD" by David Nield in Science Alert.

Friday, June 26, 2020

Watch the YouTube Video of GEDI's panel event with 6 GI Members "The Post-COVID-19 Reboot: Our virtual future"

Missed the event from Thursday, June 25? Watch it now on YouTube. Drs. Aynur Kadir, Jennifer Boger, Jim Wallace, and Michael Barnett-Cowan of the Games Institute, Scotiabank's Andrea Kerswill, and Glove System's Ray Simonson talk about what we have seen so far about our attempt to capitalize on virtual technology to manage through the crisis, the pros and cons of virtual connectivity, what weaknesses of virtual reality have been exposed, and how to reinvent the future.

Friday, June 19, 2020

Panel featuring six GI members: "Rebooting with Research: Our virtual future"

Gateway for Enterprises to Discover Innovation (GEDI) presents the culmination of their 6-part event series, Post-COVID-19 Reboot...

"Rebooting with Research: Our virtual future" will take place June 25, 2020, at 1pm, featuring a fully-packed GI member panel. Dr. Neil Randall, Games Institute Executive Director and Chair of the Council for Responsible Innovation and Technology, moderates the event.

Expert panelists include:

Tuesday, June 16, 2020

Read about player perceptions of personal space on large, multi-touch displays

This week, our Research Spotlight blog features work by Rina Wehbe, PhD student from the Cheriton School of Computer Science, and collaborators Terence Dickson, Anastasia Kuzminykh, Lennart E. Nacke, and Edward Lank. Originally published for the CHI 2020 proceedings, this work looks at player perceptions of personal space on large, multi-touch displays.

Thursday, June 11, 2020

Pam Schmidt receives the English Co-op Report Award in recognition for her work at the Games Institute

Grace, Marisa, Krystyna, Pam

Pamela Maria Schmidt, currently Research Projects Facilitator at the Games Institute, received the English Co-op Report Award in recognition of her significant contribution to our community during her co-op terms.

Tuesday, June 9, 2020

Toolkit for Publishing in the Humanities available as a PDF

Cover page

We turned the insights from Dr. Shana MacDonald's talk "Publishing in the Humanities" into a handy toolkit, suitable for an interdisciplinary audience. In convenient PDF form, we hope this toolkit helps to break down the mystique of publishing and show you that you're not alone.

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