Monday, May 16, 2022

Games Institute Launches Seed Funding Program

The Games Institute (GI) is currently accepting applications for our first-ever seed funding competition! Both students and faculty are eligible to apply for this funding of up to $15,000 per proposal.

This program is in place to promote interdisciplinary collaborations between interdisciplinary researchers and to encourage researchers to reach out to colleagues outside their home disciplines with whom they have not worked previously.

Thursday, May 5, 2022

GI faculty member Lennart Nackke Co-Host of new podcast about games and user research

Dr. Lennart Nacke (Stratford School of Interaction Design and Business) has started a new podcast titled “The Games User Research Podcast” with co-hosts Dr. Anders Drachen (University of South Denmark) and Dr. Pejaman Mirza-Babaei (Ontario Tech University). 

Thursday, May 5, 2022

“Digital Public Interest Collective Podcast” features interview with Emma Vossen and Kishonna Gray

GI members Dr. Emma Vossen and Dr. Kishonna Gray were interviewed about harassment and abuse in games and games culture for the “Digital Public Interest Collective Podcast.” 

Thursday, May 5, 2022

Digital Public Interest Collective webinar about tech-facilitated violence features Dr. Emma Vossen

On May 2nd GI Research Communications Officer Dr. Emma Vossen was a panellist at the webinar “Tech-Facilitated Violence & Abuse: Implications for People, Democracy, & Digital Spaces.”

Thursday, May 5, 2022

GI members Aleksander Franiczek and Alexander Flek participate in Waterloo lecture series

On April 29th, PhD student Aleksander Franiczek (English Language and Literature) presented his research as part of the English Department’s PRES (Projects and Research by English Students) Lecture series, followed by a response by PhD candidate Alexander Fleck (English Language and Literature).

Tuesday, April 26, 2022

GI faculty members publish “How to Design Games that Promote Racial Equality” in Electronic Book Review

GI faculty members, Drs. Lai-Tze Fan (Sociology and Legal Studies), Kishonna Grey (University of Kentucky), and Aynur Kadir (University of British Columbia) have recently published “How to Design Games that Promote Racial Equality” in Electronic Book Review.  

Tuesday, April 26, 2022

First Person Scholar publishes special issue “Decolonizing Queer Games and Play”

Games Institute publication First Person Scholar (FPS) published a new special issue that focused on the voices and experiences of queer and trans people of colour on April 7th 

Tuesday, April 12, 2022

GI Academic partner Darren Wershler interviewed by Sabrina Marandola for CBC Radio about teaching in Minecraft

Professor Darren Wershler spoke to Sabrina Marandola for CBC Radio on March 14th 2022, about teaching his class Video Games and/as Theory” at Concordia University within Minecraft during the pandemic.

Wednesday, March 16, 2022

Games Institute Researcher Dr. John Muñoz to present “How NASA Has Translated Aerospace Research into Biofeedback Game Experiences” at the Game Developers Conference with collaborator and NASA Researcher Dr. Alan Pope

Games Institute postdoctoral fellow Dr. John Muñoz and NASA Distinguished Research Associate Dr. Alan Pope are presenting their research on biofeedback and games at the Games Developers Conference in San Francisco on March 21st.

Monday, March 7, 2022

University of Waterloo Announces Esports Collaboration with The University of Warwick in The UK

Games Institute Executive Director Neil Randall and other representatives from The University of Waterloo are working together on a trans-Atlantic collaboration with The University of Warwick, focusing on collegiate esports.

Members of the two schools have been meeting to share their experiences and discuss ways that they can help each other innovate and grow their esports programs.

UW Professor Ian Rowlands, Associate Vice-President, International, explains,

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