Denis Dyack: The Video Game Renaissance

The Video Game Renaissance 

Denis Dyack (B. Phed, H. BSc, M. Sc) is the Chief Creative Officer of Precursor Games and a video game industry veteran of more than 20 years.  In 1992 he founded Silicon Knights creating titles such as Blood Omen: Legacy of Kain, Eternal Darkness: Sanity’s Requiem, Metal Gear Solid: Twin Snakes, and Too Human.  Denis is a firm believer in ties between academia and industry, and has been on several advisory boards such as MIT, Brock University, McMaster University, and others to work in this regard.  He has spoken on a variety of topics from Engagement Theory, One Console Future, to Cloud Computing at conferences such as GDC, GDC Europe, Games Con, and DIG. In 2011, Denis was inducted into the Canadian Game Developers Hall of Fame.  Denis is moved by the positive potential of video games and is loves creating games that are original and engaging.

Here is the talk by Denis Dyack on January 16, 2014!

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