Games that Change Behaviour

This node of IMMERSe investigates game experiences that affect and shape behaviour.
· Developing an understanding of the psychophysiology/neurobiology of gaming: How do different characteristics of game playing impact our psychophysiological system?
· Health and lifestyle related gaming: How can we use games to alter people’s health-related behaviours, for therapeutic purposes, or for preventative training?
· Rewards, reinforcement and motivation: How does reinforcement influence addiction?
Project Leader: Kevin Harrigan, University of Waterloo.