Tuesday, August 18, 2020
We
are
very
excited
to
highlight
the
release
of
a First
Person
Scholar special
issue,
called "(Re)coding
Survivance:
Sovereign
Video
Games.
Guest
edited
by
Michelle
Lee
Brown,
the
special
issue showcases
Indigenous
game
designers,
developers
and
scholars,
as
they
share
their
stories
and
insight
on
the
relationships
between
game
design,
Indigenous
survivance,
Indigenous
futurisms.
First, an
introduction
podcast
featuring
Michelle
Lee
Brown,
Beth
LaPensée,
Maru
Nihoniho,
Meagan
Byrne and
hosted
by
FPS
Editor-in-Chief
betsy
brey,
explains
what
survivance
means
and
how
playing
and
designing
games
has
been
a
way
to recode
and
reimagine
the
colonialist
values
in
video
games
as
an
act
of
survivance.
Next, in
her
article, “(Re)Coding
Survivance
and
the
Regenerative
Narrative,”
S.
Rose
O'Leary
envisions
a
decolonized
form
of
narration,
regenerative
narrative
(or
regenanarrative),
as
a
pathway
to
assert
Indigenous
survival
and
retell
the
stories
of
the
past
that
erases
Indigenous
people.
Continuing
the
discussion,
in
“The
Burden
on
Our
Back:
Conveying
Nahua
Survivance
Through
Games,”
Joshua
A.
Wood
explores
previous
iterations
of
Indigenous
representation
in
games
and
reflects
on
creating
a
game
about
modern
Nahua
life and
survivance.
Wrapping
up
the
special
issue
is
“Kakwitene
Vr:
Virtual
Reality
Endangered
Language
Revival
and
Retention
with
Onkwehonwehneha
A.I.
(Ancient
Intelligence)”
by
MoniGarr,
as
she
shares
her experiences
as
a
developer
creating
VR
language
retention
programs
that
reflect
values
of
Ancient
Intelligence,
as
opposed
to
Artificial
Intelligence.
All
these
pieces
and
more
can
be
found
at
FirstPersonScholar.com.