Wednesday, October 29, 2014
I confess to having a love-hate relationship with Assassin’s Creed. Every game in the series is beautiful. The stunning landscapes, architectural and historical detail, acrobatic player-character and smooth (for the most part) gameplay are incredibly satisfying. Certainly there were many critiques of the repetitiveness of the first game. The modern-day component of the story and Matrix-esque Animus which acts as the deus ex machina to help explain why, as Desmond’s ancestor, the player can access databases full of historical information is arguably a bit cheesy (though no more so than most game narratives).
Written by: Adrienne Shaw