Using Meaningful Gamification to Make a Difference
Dr. Scott Nicholson is the Director of the Because Play Matters game lab and an Associate Professor at the School of Information Studies at Syracuse University. His areas of interest include meaningful gamification and the creation of transformative games for informal learning and training. During the 2011-2012 academic year, he was a visiting professor at MIT in Comparative Media Studies and the GAMBIT game lab. Dr. Nicholson is the author of Everyone Plays at the Library, is the designer of the published board games Going, Going, Gone! and Tulipmania 1637, and was the host of the web series Board Games with Scott.
In this talk, Dr. Scott Nicholson describes reward-based gamification, then presents some of the problems with a reliance upon rewards, and then explores his own work into Meaningful Gamification, which is the use of game elements other than rewards to engage users in the long term.
Here is the talk by Scott Nicholson on March 11, 2014!