Welcome to the Games Institute
The Games Institute (GI) is an interdisciplinary research centre at the University of Waterloo, advancing the study of interactive and immersive technologies and experiences.
News Bites
Stay up-to-date with the latest GI activities. Our News Bites report on recent conferences, keynote addresses, and recent research activities of our members.
Research Spotlights
For more in-depth breakdowns of ongoing research projects, check out our Research Spotlights for full write ups of events and up close and personal testimonies with our researchers and members.
News
GI Faculty Member Dr. John Muñoz Releases First Patent Design
On August 27th, Dr. John Muñoz (Wilfrid Laurier University) released his first patent that uses biofeedback technology to explore how we approach tense situations.
GI Faculty Member Dr. Igor Grossmann Awarded $1.5 Million Grant for His Interdisciplinary Project
Games Institute (GI) faculty member Dr. Igor Grossmann (Psychology), in collaboration with his team at Wisdom and Culture Lab, successfully secured a $1.5 million grant for their “Wisdom across cultures beyond traditional decision-making paradigms” project.
AMD Representatives Visit the Games Institute
The Games Institute (GI) welcomed representatives from AMD, a global leader in advanced computing technologies. The delegation toured the GI facility, exploring GI labs and learning about ongoing research that are currently taking place at the GI.
Blog
From Can Lit to VR Caves: A Spotlight on Games Institute Executive Director Dr. Neil Randall
A Spotlight on Games Institute Executive Director, Dr. Neil Randall
Designing for Accessibility: How a Graduate Student Makes Haptics Research Accessible
It can be very daunting for international students to leave their home countries, communities, friends, and families –upending their lives to further their education. For Ana Lucia Diaz de Leon Derby, finding a community during her master’s degree was crucial to her mental health and well-being.
Critical Play and Interdisciplinary Discourse at the Games Institute
Schmidt’s report outlines how the GI curates an interdisciplinary environment by encouraging staff, students, and faculty to critically play together—and how that act of play creates a common language where research ideas begin to flow. Looking back, the findings of this report continue to ring true today and we hope to continue sponsoring research excellence with this unique method of interdisciplinary creation.