Welcome to the Games Institute!
The University of Waterloo’s Games Institute (GI) is a multidisciplinary research centre at the University of Waterloo focused on the study of games, gamification, interactive technologies and immersive environments (AR/VR).
Weekly critical essays, commentaries, and book reviews on games.
The GI Jam is a thrice-annual, multi-day event hosted by The Games Institute (GI). Each of the events are open to the public and are designed to appeal to a wide variety of playful people.
Every Tuesday and Thursday from 6pm-9pm, the GI hosts the UW Game Dev Club. This is your opportunity to hang out with local game developers in a more casual atmosphere. Show off your latest projects, receive valuable play-testing feedback from like-minded peers, learn new tools and techniques, and networking with potential collaborators.
The future of games will rely on new technologies and new ways of interacting with those technologies, but it will also rely heavily on psychological and sociological understandings of what we do when we play, on stories and narratives that reach far beyond what today’s games offer, and on extensive work in a wide range of fields, from health to education, into how games can guide us, change us, and help us.
- Apr. 13, 2018
Rival Books of Aster, a game developed by Stitch Media in collaboration with Games Institute researchers Adam Bradley (English) and Jonathan Rodriguez (Computer Science), has been selected to work with one of the earliest prototypes of Project Zanzibar revealed
- Mar. 16, 2018
As a Master’s candidate in Systems Design Engineering, and researcher at the Games Institute, Mahzar Eisapour teamed up with the Schlegel-UW Research Institute for Aging and exercise therapist Laura Domenicucci to design an alternate world for people with dementia.
- Jan. 31, 2018
The exhibit “INTERPLAY: Thinking Through Games” launches at THEMUSEUM on Friday, January 26, 2018-Thursday, May 10, 2018.