Future students

Dr. Peyman Azad Khaneghah, Occupational Therapist and postdocrotal fellow at UW, created a health app rating system entitled Alberta Rating Index for Apps (ARIA) to help people sort through the 300,000+ health apps on the market. In an article by Agewell, Canada's technology and aging network, Dr. Khaneghah explains the intention and design driving the rating system project. 

GI faculty member Dr. Muhammad Umair Shah from the Department of Management Sciences is a co-author on the recently published paper in IEEE Access, “The Role of Personality Factors Influencing Consumer Video Game Engagement in Young Adults: A Study on Generic Games” with authors Amir Zaib Abbasi, Umair Rehman, Helmut Hlavacs, Ding Hooi Ting, and Saima Nisar.

Updates from the First Person Scholar Editorial Staff:

It’s March, and that means spring is almost here! Though, for us in Ontario, it also means we’ll be experiencing “second winter” before summer mysteriously appears. And with a new season comes a new FPS update! We’re very excited to announce and highlight our newest and our upcoming projects geared towards expanding the Games Studies community into other spaces and/or conversations.

Pallavi Sodhi, Research Intern for the Council for Responsible Innovation and Technology (CRIT) and Dr. Jason Lajoie, Research Associate for CRIT, gave a guest lecture about inclusive board game design for students at Branksome Hall in Toronto. Read a summary of the presentation on our blog.

Pallavi Sodhi, Research Intern for the Council for Responsible Innovation and Technology (CRIT) and Dr. Jason Lajoie, Research Associate for CRIT, gave a guest lecture about inclusive board game design for students at Branksome Hall in Toronto.

Tuesday, March 9, 2021 2:00 pm - 2:00 pm EST (GMT -05:00)

Panel Talk: What do we mean when we say “Interdisciplinary Collaboration”?

Save the date! We're hosting a panel talk about the GI's approach to Interdisciplinary Collaboration.

A core reason why the Games Institute is a thriving research ecosystem is our success with interdisciplinary collaboration. We talk a lot about the value of bringing multiple disciplinary perspectives together, but what does it actually mean to form a collaboration?

Vik Agarwal, Lead Product Manager at Zynga, will talk about product management and analytics.

Abstract

How do I make the next big game? Should I work as a Product Manager or a Producer? What's the best way to run live operations and monetize my game? It's easy to feel overwhelmed by all these questions, whether you're trying to break into the gaming industry or optimizing games to land on the top charts. In this session, we will dive deeper into the skills that a Product Manager needs to break into and succeed in the gaming industry.

Pi and Power (Π ∩ ϟ) was awarded $100,000 from the Velocity Fund Pitch Competition to advance their research into medical devices/applications, neuroscience and bioinformatics. Π ∩ ϟ was founded by GI members Dr. Janelle Resch and Eric Ocelewski. Janelle is the Chief Executive Officer, Eric is the Chief Technology and Architect Officer, and GI faculty member Dr.

Do our self-perceptions influence our preferences when designing avatars in the games we play? GI members Mitchell Loewen and Dr. Lennart E. Nacke, with Dr. Christopher Burris of St. Jerome’s University, co-authored a paper about the psychology of preferences toward game avatar styles.