Children are seeking their place in contemporary digital cultures, notably through the use of mobile devices, playing a variety of games with friends and accessing social networking platforms, resulting in interconnected performances in the digital setting. Therefore, it was necessary to base it on connective ethnography to track the interactions of a group of children between physical and digital spaces during playtime with peers.
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This event will be held in HYBRID format. Please join us in-person at the Games Institute, EC1 at the University of Waterloo or virtually through Microsoft Teams.
Speaker: Bruna Oliveira
Bruna is a Ph.D. candidate in Education at the Federal University of Sergipe and a visiting researcher at the University of Waterloo. She has been researching topics involving children's engagement with digital games, children's playful experiences with digital technologies, children as content producers, and research methodologies involving children in the digital era.