Monday, July 20, 2020
June
30,
2020 — Stitch
Media
announced
the
grand
prize
winners
of
the
"Inaugural
Intergalactic
Murder
Gardening
Contest",
otherwise
known
as
a
level-building
contest
for
their
3D
action-platformer Terrorarium.
The
contest
was
designed
to
recognize
talented
game
design
students
and
recent
graduates
by
giving
them
an
opportunity
to
increase
their
design
portfolios
and
receive
feedback
from
industry
members.
The
main
criteria
for
creating
the
"murder-gardens"
was
to
embody
the
destructive
spirit
of
the
game,
while
also
motivating
players
to
finish
the
level
and
want
to
replay
it.
The
contest
was
judged
by
an
independent
panel
of
industry
professionals.
The
winner
received
a
cash
scholarship
of
$2,000
CAD
and
will
have
their
level
featured
in Terrorarium. The
top
5
finalists
will
have
their
levels
including
in
the
commercial
release
of
the
game,
a
design
credit,
a
Nintendo
console,
and
a
copy
of Terrorarium. 25
additionally
selected
participants
will
have
their
level
promoted
in Terrorarium and
given
official
game
design
credits.
All
these
winners
will
receive
personalized
feedback
from
experts
in
the
game
sector.
Terrorarium
is
a
collaborative
effort
between Stitch
Media and
the Games
Institute at
the
University
of
Waterloo.
The
project
began
as
a
brainstorming
session
between
Stitch
studio
founder
Evan
Jones,
studio
director
Wayne
Shipley
and
game
designer
and
GI
alumn,
Adam
Bradley.
Bradley,
along
with
other GI
alumn,
Judy
Ehrentraut,
and
Michael
Hancock,
collaborated
with
Stitch
Media
via
a
Mitacs
partnership
to
help
with
the
conception
and
design
of Terrorarium. Read
more
about
their collaboration
here.