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The Digital Premodern: From Codex to Code + Medievalism and Video Games conference took place this past weekend at the University of California Davis. From May 1st to 3rd, academics from various institutions in Canada and the United States gathered on the UC Davis campus ModLab for this event hosted by the Digital Premodern Research Cluster. 

PhD Position: Multisensory integration

Department of Kinesiology (Neuroscience)

University of Waterloo

Waterloo, Ontario, Canada

One PhD position is available to Canadian resident students for a September, 2015 start to study multisensory integration (broadly defined) in the Multisensory Brain and Cognition Lab in the Department of Kinesiology (Neuroscience) at the University of Waterloo under the supervision of Dr. Michael Barnett-Cowan.

Friday, February 6, 2015

Graffiti Artist Wanted at the GI!

Do you have experience with spray paint? Do you like to play/study/create games or games-related material? The Games Institute is looking for a volunteer to spruce up our new space in East Campus 1 with some graffiti art. Interested parties should contact GI’s Graphic Artist Becky Anderson for more details. We look forward to hearing from you! 

Mario Street Art

Monday, May 12, 2014

CHI PLAY 2014 Call for Papers

As previously reported on the IMMERSe website: http://immerse-network.com/news-chi-play-2014-call-for-papers/ & the CHI PLAY website.

About the Conference

CHI PLAY 2014 Logo
The ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY) is a new international and interdisciplinary conference series (sponsored by ACM SIGCHI) for researchers and professionals across all areas of play, games and human-computer interaction (HCI), we call it: “player-computer interaction”.

Sunday, April 6, 2014

EGGNOGG visits PLAY

Makers of EGGNOGG visit the PLAY event at UW

Rachel and Paul Pridham, two of the three people responsible for the game EGGNOGG; developed by Kitchener indie studio Madgarden (http://madgarden.net/about/) will be making an appearance at the PLAY event this weekend around 6pm. Recently, EGGNOGG was nominated in a number of categories at the 2014 Canadian Video Game Awards, including "Best Indie Game" and "Best Casual Game".

On December 2nd, Drs. Brianna Wiens (English Language and Literature) and Daniel Harley (Stratford School of Interaction Design and Business) presented their work and research in areas of feminist and responsible design.

Canadian Cap and Trade Simulation (CCTS) is a serious game/simulation designed to teach undergraduate Chemical Engineering and Environmental Studies students about carbon tax and trade systems in Canada created by PhD candidate Alex Fleck and Dr. Jason Grove.