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Drs. Gerald Voorhees (Communication Arts) and Daniel Harley (Stratford School of Interaction Design and Business) have published ADE for Games: Approaches to Anti-Racism, Decolonization, Equity, Diversity, and Inclusion in Games Research and Creation, a book generated from the ADE Speaker Series. This book is available as a free online resource, or a paid physical copy, through Play Story Press. 

On November 26th, the GI showcased a selection of member research projects at the Tech Horizons Executive Forum event in Toronto, hosted by WatSPEED and CIBC. Pamela Maria Schmidt (Interdisciplinary Project and Communications Manager) and Dr. Emma Vossen (Knowledge Mobilization and Research Impact Officer) represented the GI and the multitude of interdisciplinary research projects that were created by GI members.

On November 22, GI faculty members Drs. Lai-Tze Fan (Sociology and Legal Studies) and Neil Randall (English Language and Literature) participated on the panel “The Practical Side of Interdisciplinary Research” which focused on the “ins and outs of building teams across faculties.”

In 2022, the University of Waterloo Games Institute secured $50,000 of funding over two years from the Ontario government to provide scholarships to students pursuing careers in the gaming and esports industries. Following a successful first round of scholarships awarded to thirteen students (two graduate and eleven undergraduate), the next round of applications is now open!