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Play-By-Post Roleplaying: Ludic Structures, Creative Play, and Queer Identity

Shawn Dorey, alumnus of the Games Institute, and Sarah Stang, PhD candidate in the Communication and Culture joint program at York University and Ryerson University, will be presenting their co-authored research at the Queerness and Games Conference in Montreal, September 29-30, 2018. The two plan to explore the connections between play and queer identity development through play-by-post-roleplaying (PBPRP).

Rival Books of Aster logo
Rival Books of Aster, a game developed by Stitch Media in collaboration with Games Institute researchers Adam Bradley (English) and Jonathan Rodriguez (Computer Science), has been selected to work with one of the earliest prototypes of Project Zanzibar revealed

Waterloo Game Jam Poster
Card games, board games, video games, and digital games — a plethora of different games and people came together for the annual Global Game Jam. Packed away in the Quantam Nano Centre, fueled by candy and Subway party subs, eager game designers, both young and old, new and veteran, toiled away all weekend with the sole purpose of crafting an original game.

Monday, October 5, 2015

Quantum Cats is Creating Traction

After the IQC Open House at the University of Waterloo on October 3rd, Quantum Cats is receiving some incredible recognition. Launched by the Institute for Quantum Computing and The Games Institute, this Angry Birds-style game aims to help people better understand some of the core concepts of quantum science.