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GI members Drs. John E. Muñoz and Shi Cao partnered with the Waterloo Institute for Sustainable Aeronautics (WISA) to speak on the intersection of technology and human physiology at the Vital Pulse seminar taking place on June 27th, 2024. The topic “Advancing Pilot Training with Physiological Monitoring and Adaptive Simulation” aims to highlight the future of aviation, aircraft, and spacecraft training of Canadian pilots.

On April 16, GI alumni, and full-time game designer at Wiggles 3D, AC Atienza’s latest boardgame One-Hit Heroes quickly surpassed its Kickstarter goal of CA$30,000 within an amazing 30 minutes. By May 16th at the end of the campaign, Wiggles 3D’s Kickstarter for the game reached a final total of CA$296,467 with the support of 3465 backers.

On April 4th, GI member and visiting PhD candidate Bruna Oliveira presented her ongoing PhD research into exploring how children use digital technologies and how it impacts their understanding of play and building friendships.

Games Institute (GI) members are no strangers to the annual Game Developers Conference (GDC), and this year is no different with two GI alums, Alexandra Orlando and Tina Chan, leading sessions about their ongoing work within the games industry.  

Congratulations to the following GI faculty members for securing $565,580 in Tri-Agency funding for their research projects!

Dr. Adan Jerreat-Poole (Communication Arts) received an Insight Development Grant for their project "Disabled Feminists and Digital Storytelling: Zine-Making Pandemic Lives" ($21,330).

Dr. Lai-Tze Fan (Sociology and Legal Studies) is a collaborator on the Insight Development Grant "Digital Imaginations and the Decameron Storyworld" ($66,750).

Dr. Lennart Nacke (Stratford School of Interaction Design and Business) received an NSERC Discovery Grant for his project "Engineering Novel Game Technology To Improve People's Lives" ($52,000 per term for five terms totalling $260,000).

Dr. Ville Makela (Stratford School of Interaction Design and Business) received an NSERC Discovery Grant for his project "Developing Technologies for Bringing Physical Objects into Virtual Reality" ($41,000 per term for five terms totalling $205,000 + $12,500 for the Discovery Launch Supplement).