Megala Dharmapalan
Business Technology Analyst, Deloitte Canada
GBDA offered Megala the right balance between design and business with the ability to explore and develop other interests.
GBDA offered Megala the right balance between design and business with the ability to explore and develop other interests.
GBDA introduced Marissa to User Experience for the first time, and gave her numerous opportunities throughout her undergraduate career.
When you’re a twenty-year veteran of the Canadian animation and entertainment industries, you’ve seen a lot. And you know that you need to be agile and equipped for change to stay in the game.
Global Business and Digital Arts was the only program that combined Filip’s range of interests in digital media, photography and programming.
When Sam Qorbani came to Canada from Iran in 2005, he had a deep and varied background in the international construction industry that saw him work regularly with designers. Sam did graphics himself, and was a painter in oils. He found himself wanting to do work that merged his love of technology with his love of art.
Rachel Schachter was drawn to storytelling from an early age and had dreams of working in video game development: "I enjoyed all the areas related to making games, such as development, art, design, […] but I had a limited amount of knowledge about a variety of areas to pursue it as a career.”
Calen's aptitude for business and his interest in experimenting with technology led him to Global Business and Digital Arts.
If you’ve watched CTV London News at any time over the past 20 years, chances are you’ve seen Janice Zolf on your screen. She’s an award-winning broadcaster, documentary filmmaker, and storyteller who has covered it all—music, art, dance, theatre, fashion, film—for everyone from TIFF to the Oscars to the Stratford Festival.