GI Members Present at CHI 2024
CHI 2024 ran from May 11 - 16, and many GI members attend to present their papers, in-progress studies, and projects.
CHI 2024 ran from May 11 - 16, and many GI members attend to present their papers, in-progress studies, and projects.
On April 4th, GI member and visiting PhD candidate Bruna Oliveira presented her ongoing PhD research into exploring how children use digital technologies and how it impacts their understanding of play and building friendships.
Games Institute (GI) members are no strangers to the annual Game Developers Conference (GDC), and this year is no different with two GI alums, Alexandra Orlando and Tina Chan, leading sessions about their ongoing work within the games industry.
A Spotlight on Games Institute Executive Director, Dr. Neil Randall
On February 10, the Critical Media Lab with support from members of Feminist Think Tank and the GI held a virtual data jam and discussion on the issues of big data, machine learning, and how discrimination is encoded into our technology.
The GI Game Jam ran from September 29th to October 2nd, led by Jam co-captains, PhD students Joseph Tu (Systems Design Engineering) and Alexander Glover (Management Sciences). The Jam saw the development of 17 games.
The Winter semester GI Jam was hosted as part of the Global Game Jam from January 26 – 30. Game makers of all ages and abilities came together to improve their game design skills. The four-day long jam provided tutorials and discussions on how to brainstorm, prototype, and develop games. Game Jam captains Alexander Glover (PhD) and Arielle Grinberg (PhD) led participants through paper prototypes and game concepts and helped them explore game mechanics, narrative, and artwork in addition to programming. At the end of the event, two games were created and presented.
In Spring 2022, UWaterloo welcomed thirty-four Ukrainian students whose, education had been disrupted by the war, to continue their studies at Waterloo. They were sponsored by the Waterloo Artificial Intelligence Institute (Waterloo.AI).
On Wednesday, October 5th the Games Institute opened its doors to the public for its annual Open House. Guests were able to explore the entire 9000-square-foot GI space, including lab spaces, to discover the interactive and immersive technologies research conducted in the GI’s collaborative interdisciplinary environment.
If you have spent more than an hour at the Games Institute, you have probably found yourself drawn into a conversation about Lord of the Rings (LOTR) in some capacity, even if it’s not your cup of tea! Executive Director, Dr. Neil Randall has been writing and teaching about Tolkien since the late 80s as part of his Fantasy Literature classes, and his enthusiasm for LOTR is infectious, leading many students to pursue research in this area and many more LOTRs debates to play out during lunch at the GI.