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We're hosting a Captain's Gambit launch party, followed by a research/industry talk by the game's UX designer, AC Atienza. Play the game and then learn firsthand about the game development process: AC will discuss the process behind the research, international collaborative efforts, and iterative playtesting at the Games Institute.
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Brought to you by Cloudfall Studios, Captain's Gambit is a table-top game with social deception elements that has you competing in a Shakespearean-space world:
"The object of the game is to complete your captain’s secret goal before the game ends. Each captain is inspired by a different Shakespearean character - you may have to prepare a final spell as Prospero, ascend the throne as Lady Macbeth, or assassinate your target as Hamlet".
- Play as one of twelve unique characters
- Manipulate and deceive your enemies
- Enjoy fresh games with strategic depth
Read more about the game here: https://www.cloudfallstudios.com/captainsgambit
About Cloudfall Studios
Cloudfall Interactive Studios Inc is a game company based in Toronto, ON.
We met each other at a university game design course [at UWaterloo] and worked on a bunch of projects together, including a social deception game that would eventually lead us to Captain's Gambit. After the course, four of us decided to form a company so that we could keep making games together!