The Games Institute acknowledges that we are living and working on the traditional territory of the Attawandaron (also known as Neutral), Anishinaabe and Haudenosaunee peoples. The University of Waterloo is situated on the Haldimand Tract, the land promised to the Six Nations that includes six miles on each side of the Grand River.
This is a free, virtual event! Registration required.
In this workshop, members of the worker cooperative game studio SoftChaos will discuss how building structures of care and accessibility into the team's day-to-day working environment can strengthen the creative process of developing games, and will lead participants in interactive exercises to inspire them to bring similar ideas to their own work contexts. The workshop will take place online over two hours.
SoftChaos is a worker-owned cooperative studio that designs experimental videogames, tabletop games, larps, art installations, and interactive performances.
About the speakers:
D. Squinkifer, aka Squinky, is a transgender and neurodivergent new media artist based in Montreal, with a background in game development and performance. They hold an MFA in Digital Arts and New Media from UC Santa Cruz and were recognized as part of Forbes' 30 Under 30 in Games in 2015. They are one of three cofounders of SoftChaos, a worker-owned cooperative studio that designs experimental videogames, tabletop games, larps, art installations, and interactive performances.
Dr. Jess Rowan Marcotte (they/them) is a queer, mixed Mi’kmaw and white European settler game designer, writer, maker and Doctor of Philosophy (Critical Interaction Design, Individualized Program) who was born and lives in Tiohtià:ke (Montreal). Their work focuses on interactive experiences of all sorts, including hybrid games and alternative interfaces, video games, larps, tabletop games, and more. They are the lead co-organizer of the Queerness and Games Conference (QGCon) and one-third of SoftChaos, a worker’s co-op that designs intimate, vulnerable interactive experiences.