Games Institute HCI researchers win first place at AI for Good Hackathon

Wednesday, March 27, 2019

Winning team group photo
An interdisciplinary team of HCI Games Group and Games Institute members were awarded first place at the AI for Good 3rd Annual Hack-a-thon.

The team members were Andrew Cen from Systems Design Enginnering, Kenny Fung from Computer Science, Marvin Pafla from Systems Design Engineering and Collaborative Systems LabTina Chan from Applied Health Sciences and Idea Lab, and Joanna Liu; 4th year Chemical Engineering undergrad.

Pictured: the winning team, holding their prize

<--break->The AI for Good Hack-a-thon has teams come up with an idea, develop a prototype, and present their app to a panel of judges. All apps must be designed with the intent of improving the human condition, whether it be by tackling a social, environmental or health issue. 

The team created an app designed to assist counselors in treating bipolar disorder in Canada by performing sentiment analysis on patient journal entries, giving counselors a "snap-shot" of patient moods outside of appointments.

Photos from the event (credits to Tina Chan):

team photo
Kenny holding up cheque