News

Filter by:

Limit to items where the date of the news item:
Date range
Limit to items where the date of the news item:
Limit to news where the title matches:
Limit to news items tagged with one or more of:
Limit to news items where the audience is one or more of:
Thursday, October 31, 2013

Halloween Video Games

It's Halloween again meaning the scary costumes and video games come out. Get your scare on with a top 5 list of the scariest video games that you may enjoy on Halloween this year!

1. Slenderman

2. Silent Hill 2 

3. F.E.A.R series

4. DOOM

5. Resident Evil

Let us know what you think should/shouldn't be on the list by tweeting us @GamesInstitute

A two-month assignment to produce a story in written or visual ways about a collection of data was given to senior English major students this fall term. “Storytellers can come from many different backgrounds if they learn the specifics of understanding data and interpreting and transforming it into something valuable,” says Neil Randall.

The Entertainment Software Association of Canada (http://theesa.ca/) has provided a booklet that provides an overview of key stats and information regarding the size, growth and economic contribution of the Canadian video game industry to our economy. Find out what types of video games are made in Canada, learn more about those who work in the video game industry and read stats about Canadian gamers. 

Essential Facts English (PDF)

Thursday, October 24, 2013

Volunteer Game Programmer Wanted

Volunteer Game Programmer Wanted

David Sonnenschein, author of “Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema” is developing a prototype of the music game 3 DEAF MICE with interns from Berklee College of Music, and seeking a volunteer who has the skill to program the interactive interface. (We will have paid positions in the future once the funding is in place.) Unity 2D seems the most likely program that we'll be using for the final game, although other programming languages might be useful for the prototype stage.

Wednesday, October 23, 2013

Water, Water Everywhere..?

GamesInstitute premier of Water, Water Everywhere game

On Oct 5, 2013, The Games Institute made a debut with the game: Water, Water everywhere that will be available to the public at THEMUSEUM until January 2014. 
With the Water, Water, everywhere game, participants will play a game of exploration that takes them on a journey around the exhibit.
Wednesday, September 25, 2013

Gamification comes of age

2013 Gamification Event
Some trace the growth of what is expected to soon be a billion dollar business all the way back to Pac-Man, the eighties video icon that fuelled a seemingly insatiable human desire to rack up rewards and build social status through the power of play.

Wednesday, September 25, 2013

You Are Not A Banana-Brian Cullen

A preview trailer for a project that explores subjective narratives, alternative thematic content and the role of sound, in video games.

Love talking about/playing/making games? The Games Institute Janes do too, and we want you to come hang out with us this Thursday at the Rum Runner in the Yuk Yuks room! The GI Janes are a group of women at the University of Waterloo’s Games Institute who are committed to creating a safe, welcoming space for people who identify as women (and their allies) to talk about, play, and make games. 

Visit the facebook event.