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Pallavi Sodhi, Research Intern for the Council for Responsible Innovation and Technology (CRIT) and Dr. Jason Lajoie, Research Associate for CRIT, gave a guest lecture about inclusive board game design for students at Branksome Hall in Toronto. Read a summary of the presentation on our blog.

Pi and Power (Π ∩ ϟ) was awarded $100,000 from the Velocity Fund Pitch Competition to advance their research into medical devices/applications, neuroscience and bioinformatics. Π ∩ ϟ was founded by GI members Dr. Janelle Resch and Eric Ocelewski. Janelle is the Chief Executive Officer, Eric is the Chief Technology and Architect Officer, and GI faculty member Dr.

Spearheaded by Drs Aynur Kadir and Shana MacDonald, Games Institute members from multiple disciplines have teamed up to offer a day-long training for incoming Research Assistants. The training will involve a series of sessions exploring interdisciplinary research topics, each led by a professor, graduate researcher, or GI alum.

Dr. Daniel Harley, GI faculty member and Assistant Professor at the Stratford School of Interaction Design and Business, co-authored an article entitled, "Sound Beginnings: Learning, Communicating, and Making Sense with Sound" with Drs. Kurt Thumlert and Jason Nolan.

Fempower.tech published an article entitled "A call for respect, inclusion, fairness, and transparency in SIGCHI" for the Feminisms in Design special issue of ACM's Interactions magazine. The article advocates for structural change in SIGCHI that recognizes the interlocking nature of marginalizations:

Allen Bevans, User Experience (UX) Research Manager for Stadia at Google, presented "Building User Experiences for a cloud-native gaming platform" for Dr. Lennart Nacke's Design and User Experience of Interactive Games class, DAC 305.

Allen Bevans provided insights gained from his experience working as a games user researcher and UX researcher first at Electronic Arts, then Google play, to his current position with Google Stadia, the cloud gaming platform.