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Waterloo Game Jam Poster
Card games, board games, video games, and digital games — a plethora of different games and people came together for the annual Global Game Jam. Packed away in the Quantam Nano Centre, fueled by candy and Subway party subs, eager game designers, both young and old, new and veteran, toiled away all weekend with the sole purpose of crafting an original game.

Let's Talk Fandom and Fan studies!

The University of Waterloo’s Games Institute as well as the IMMERSe Research Network is proud to host a MetaFandom Unconference on Thursday, September 18th and Friday the 19th. Unconferences are gatherings of interested scholars and experts, where they have informed conversations on a particular topic ­­ fandom and fan studies, in this case!

On December 2nd, Drs. Brianna Wiens (English Language and Literature) and Daniel Harley (Stratford School of Interaction Design and Business) presented their work and research in areas of feminist and responsible design.

Canadian Cap and Trade Simulation (CCTS) is a serious game/simulation designed to teach undergraduate Chemical Engineering and Environmental Studies students about carbon tax and trade systems in Canada created by PhD candidate Alex Fleck and Dr. Jason Grove.

Once again a GI member is one of Top 25 finalists at the SSHRC Storytellers challenge.

Emma Vossen
Emma Vossen, PhD candidate in English and current editor-in-chief of First Person Scholar,  is one of 25 grad student across Canada to win a $3000 SSHRC award.

Elise Vist wins Three Minute Thesis competition for Arts Faculty

Elise Vist in computer lab
The 3 Minute Thesis (3MT) is a university-wide competition for research-based masters and doctoral students at the University of Waterloo. Pictured above - 2015 university-wide finalists and competition judges.