Future students

Thursday, February 29, 2024 2:00 pm - 3:00 pm EST (GMT -05:00)

Designing Exergames for Patients with Osteoporosis

Osteoporosis is a major bone disease in the world, increasing the risk of fractures, and that can be slow down by an healthy lifestyle. Therefore, physical activity is very important, but engagement is a challenge. Eléa's research aims to design active games (exergames) to increase engagement while improving physical health, and fitting to a population at risk of fall and fracture.

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This event will be held in HYBRID format. Please join us in-person at the Games Institute, EC1 at the University of Waterloo or virtually through Microsoft Teams.

Speaker: Eléa Thuilier

Eléa Thuilier is a PhD student at the university of Galway (Ireland). She has a background of software and computer science engineer in France. She's also part of the Canadian AGE-WELL network as an HQP. Her research focus on the use of technology for older adults.

Friday, May 26, 2023 10:30 am - 12:00 pm EDT (GMT -04:00)

Indigenous Research and Epistemology - a discussion

How should we conduct research in cooperation and partnership with Indigenous communities? What does it mean for Indigenous scholars and students to do research within the colonial structures and settler epistemologies of Western universities? The panelists, consisting of Indigenous students and researchers as well as settlers working with and for Indigenous communities, will share their perspectives and experiences on these questions. They will begin a conversation to help us consider these and other issues related to Indigeneity in the context of Western academic cultures and practices, and invite questions and discussion to develop our capacity to Indigenize research and scholarship.

Dr. Kevin Harrigan is a founding member of the Games Institute, the director of the Knowledge Translation Stream at UWaterloo, and contact person for the Gambling Research Lab. Dr. Harrigan's present research focuses on promoting healthier gambling by developing methods to make gamblers aware of their statistical odds.

This week in First Person Scholar, Dylan Armitage from the University of Calgary contributes an essay on the use of sound in Dark Souls and how it affects the player experience.

When Dark Souls does use music, it uses it to say something about the space which it occupies as well as the characters and expected actions within those spaces.”  

Read the full essay here.

Rita Orji picture
The GI’s own Rita Orji is making waves in the area of persuasive computer games, where she works as a computer science researcher. Orji investigates the various areas and components of personality types and how they are depicted in the literature, with the aim to create interactive persuasive computer games that are tailored to a person’s motivational style.