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Brian Cullen is launching You Are Not A Banana, on Steam Greenlight. Although retro, YNB attempts to break with convention by emphasizing the importance of sound in the design of the game's missions/puzzles and by focusing on alternative themes, such as critiquing the art world and retelling personal narratives. 

Brian Cullen was a postdoctoral fellow with the Games Institute and IMMERSe in 2012-2013. You can find more about Brian here.

Wednesday, February 19, 2014

Chantel Pilon sets a new Waterloo record

Chantel Pilon, UW athelete of the week, set five personal bests in the pentathlon and came away with a new Waterloo record after competing at the SPIRE Division 1 NCAA Invite in Geneva, Ohio. Her total score places Pilon as the second best in the OUA and fifth in the CIS. She also participated in the women’s 4x400m, where the team has the relay time ranked third in the OUA and seventh in the CIS. More details can be found here

Meaghan Daly, president of Forward Vision Games, is utilizing online games to teach financial skills to students. She creates cloud-based financial strategy games geared to teaching concepts such a budgeting, risk management and aspects of personal finance.

“They get to see how they have more financial choices as they make better financial decisions,” Daly said.

Read more about the article here: 

Monday, November 18, 2013

Call for Applications!

Recruitment Award for Doctoral Candidates in Digital Game Studies at Concordia University, Montreal

tag
The Centre for Technoculture, Art and Games (TAG) invites applications for the TAG-IMMERSe Research Bursary, in support of a Doctorate in Digital Game Studies at Concordia University in Montréal. The bursary is available for a maximum of $15,000 CDN/year for up to three years.

SSHRC will look to identify future challenge areas for Canada in an evolving global context that are likely to emerge in five, 10 and 20 years, and to which the social sciences and humanities research community could contribute its knowledge, talent and expertise.  Steve Wilcox, University of Waterloo, is amongst one of the panel members in a discussion at CIGI  series of presentations on the six future challenge areas at universities across the country.

Thursday, October 24, 2013

Volunteer Game Programmer Wanted

Volunteer Game Programmer Wanted

David Sonnenschein, author of “Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema” is developing a prototype of the music game 3 DEAF MICE with interns from Berklee College of Music, and seeking a volunteer who has the skill to program the interactive interface. (We will have paid positions in the future once the funding is in place.) Unity 2D seems the most likely program that we'll be using for the final game, although other programming languages might be useful for the prototype stage.

Wednesday, October 23, 2013

Water, Water Everywhere..?

GamesInstitute premier of Water, Water Everywhere game

On Oct 5, 2013, The Games Institute made a debut with the game: Water, Water everywhere that will be available to the public at THEMUSEUM until January 2014. 
With the Water, Water, everywhere game, participants will play a game of exploration that takes them on a journey around the exhibit.