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Drs. Gerald Voorhees (Communication Arts) and Daniel Harley (Stratford School of Interaction Design and Business) have published ADE for Games: Approaches to Anti-Racism, Decolonization, Equity, Diversity, and Inclusion in Games Research and Creation, a book generated from the ADE Speaker Series. This book is available as a free online resource, or a paid physical copy, through Play Story Press. 

On November 26th, the GI showcased a selection of member research projects at the Tech Horizons Executive Forum event in Toronto, hosted by WatSPEED and CIBC. Pamela Maria Schmidt (Interdisciplinary Project and Communications Manager) and Dr. Emma Vossen (Knowledge Mobilization and Research Impact Officer) represented the GI and the multitude of interdisciplinary research projects that were created by GI members.

On November 22, GI faculty members Drs. Lai-Tze Fan (Sociology and Legal Studies) and Neil Randall (English Language and Literature) participated on the panel “The Practical Side of Interdisciplinary Research” which focused on the “ins and outs of building teams across faculties.”

The Games Institute is excited to announce the CfP for the upcoming International Conference on Games and Narrative 2025 (ICGaN'25). This year’s conference theme is “Adapt, Adopt, Adjust: Interdisciplinary Approaches to Adaptation, Storytelling, and Simulation” asks us to consider the power of adapted and adaptive narratives, experiences, genres, and mechanics. 

GI members present at The Annual Symposium on Computer-Human Interaction in Play (CHI PLAY). The conference takes place in Tampere, Finland from October 14 to October 17, 2024. GI members attended to present their papers, in-progress studies, and projects.