An Introduction to Extended Reality: What It is and How It Can Help Your Students Learn (CTE7541)

Friday, March 5, 2021 1:00 pm - 2:00 pm EST (GMT -05:00)

Location: Online (MS Teams)

Facilitator: Mark Morton (Centre for Teaching Excellence) & Gillian Dabrowski (Centre for Extended Learning)


XR is the catch-all term for Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). XR technologies are digital platforms that can enhance, extend, or even supplant the material reality in front of your eyes. This capability makes XR technologies the most significant learning technology to emerge since the advent of learning management systems. Recent research into the application of XR technologies in higher education has shown that the immersive and interactive learning experiences those technologies provide can increase student motivation and engagement, enhance student learning outcomes, and provide opportunities for experiential learning. In this session, we’ll share use cases from education and various industries to show how XR technologies can be leveraged for learning, especially in remote teaching contexts.
Intended Learning Outcomes (ILOs)
By the end of this session, you should be able to:
  • summarize the differences between VR, AR, and MR
  • identify types of VR (360 video, 3D, and social applications)
  • describe XR  examples from education and industry (use cases)
  • explain why you would want to use XR technologies (affordances)
  • reflect on applications of XR for teaching and learning in your classroom
  • identify challenges of implementing XR technologies


Registration required (if this is your first time using GoSignMeUp, you will need to set up your account first). If you have changed roles at the University (e.g., graduate student to faculty) please updateyour "Participant Profile" in your GoSignMeUp account.


Many of our workshops have waiting lists, so if you've registered but can't attend, please cancel your registration well in advance through the registration system, so that someone else can fill your spot.


The University of Waterloo is committed to achieving barrier-free accessibility for persons with disabilities who are visiting, studying, or working at Waterloo. CTE’s online workshops are delivered through either WebEx, Microsoft Teams, or Bongo with the audio component available either as captioning or a transcript. CTE’s face-to-face workshops typically involve a mix of presentation and discussion-based activities, and we encourage a scent-free environment. We welcome accompanying assistants, interpreters, and note-takers. If you have questions concerning access, such as parking, building layouts, or obtaining workshop content in alternative formats, or wish to request accommodations for our programming, please let us know by emailing Please note that some accommodations may require time to arrange.