Gamification and Learning (CTE750)

Tuesday, October 6, 2015 10:00 am - 11:30 am EDT (GMT -04:00)

Location: EV1 241

Notes: This workshop is part of the Focus on Teaching Week offerings through CTE. Open to faculty (registration is required).

Description:

Gamification as a term has been associated with education in recent years due to the emergence of new technologies designed to increase motivation to learn. In its most basic form, gamification introduces game-like elements – points, badges, and leaderboards – into a learning environment so that learners are entertained and inspired to extrinsically learn the material. Despite its best intentions, however, gamification often attempts to mask the intrinsic value of learning with these game-like elements.

This workshop will dispel the perceived utility of the rudimentary form of gamification by delving into why games are motivating and engaging, and how the characteristics of good games can be applied to a classroom or online learning environment; activities and assessment alike can adopt game-like approaches to engage learners. Participants will discover practical strategies and tools that can be adapted to their current teaching practices and understand the benefit of thoughtful implementation of gamification principles.

Facilitator(s): Kyle Scholz, CTE, and Mark Morton, CTE

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