Envisioning the Future of Educational Technology
- Gamification
Billed as an evolution in grading mechanisms, gamification brings instant feedback to acquired knowledge through achievements and points systems. - Opening of Information
Dissemination of information outside the physical silos of schools and classrooms, offering feedback and assessment to students anywhere. - Digitized Classrooms
Rather than considering IT a standalone tool or skill, digitization tends to disperse throughout every facet of the classroom. - Disintermediation
Undoing the traditional teacher-student model, these technologies offer a scenario where AI handles personalization while teachers focus on teaching. Classrooms tend to be replaced by studios and virtual teaching modes.- Assessment Algorithms
- Telepresence
- Tangible Computing
Embedding computation to the physical via intelligent objects, the internet of things, and connectivity with a profound impact on learning mechanisms.- 3D Printers
- Reactive Furniture
- Virtual/Physical Studios
Bridging the online-offline gap, these future technologies offer a potential future where embodiment is secondary to information access.